THE SHAPELINGS

Overall★★★★★★★★★★3.25
Fun★★★★★★★★★★3.35
Innovation★★★★★★★★★★3.00
Theme★★★★★★★★★★3.65
Graphics★★★★★★★★★★2.65
Humor★★★★★★★★★★2.06
Mood★★★★★★★★★★2.42
Coolness★★★★★★★★★★37%
1. Click a shape to select it.
2. Click a shapeling to shapeshift her/him to selected shape.
3. Help three shapelings to reach the goal, then click NEXT LEVEL.

screenshot
Genres: puzzle
Tools: Unity

Comments12

Ironhead19 Apr 2016, 16:21
Cool lemmings style game. Had 1 issue where clicking reload on the 3rd level took me all the way back to the 1st level but I kept playing till i beat it so that says something.
Digitaldude555
Digitaldude5551 May 2016, 19:55
It's simple but pretty complex too, enjoyed playing the game, I encountered the same bug as ironhead but on level 4...
davor101051 May 2016, 20:30
its a quite nice concept!
adam
adam1 May 2016, 20:36
Nice idea for a variation on the Lemmings theme, but I found the physics frustratingly unintuitive - particularly the way the circles accelerate up slopes. Gave up the second time I got to level 4 after I ran out of shapelings while trying to get triangles to skid to a stop in the right places and couldn't retry without going back to level 1.
suppi
suppi1 May 2016, 20:38
really cute game! though the physics can be kinda weird at times. good job completing such a game in so little time!
geekguy1001 May 2016, 21:35
Very cool! A bit hard to grasp at first but gets fun the more you get used to it. For improvement, I would make the velocity of the object first equal to 0 after they've shifted because I had some shapes going over the edge after they've shifted.
conno12341 May 2016, 21:36
A great lemmings feel! Very fun!
Thirsty
Thirsty1 May 2016, 21:50
Great lemmings style game.. easy puzzles but cool game to build on.
cynicalmonkey2 May 2016, 12:25
nice twists on lemmings although some of the momentum really needs to be dialed down.
David Cookie
David Cookie2 May 2016, 14:28
I love Lemmings game design, and you adapt it really well to the theme! Now, it just needs some more work on graphics, audio and level design and you're good for a post jam version :) Well done!
Swynfel9 May 2016, 22:23
Pretty cool game.

Interesting ideas. I think the player had a too limited amount of shapes to choose from (two other than the circle isn't much). A least all the forms have distinct roles.

Some level resolutions seemed a little too random to me. The shapes can sometimes push the squares/triangles and make them fall down a pit, or the circles don't always gain the same speed once the pass over a triangle : that can be very frustrating. All levels depend on some luck. You could have made the triangles/squares un-pushable if they're on ground, on remove the default physics while launching a circle, it could have made the game more determinist.

On level 4 (I think ?) When I clicked on the "reload" button, I was sent back to the first level... I was a little irritated.

Good game nonetheless. Could be a lot better with some polishing. Good job!

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