
The Skinmancer
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
[Important note]
If the game window is too small, go to the Video Settings menu and switch to Windowed 3X or Fullscreen. Fullscreen sets the screen resolution to 1920x1080. I didn't have time to write code to figure out the best resolution, so if your monitor does not support that, please use Windowed 3X instead.
[Game]
The young warrior's family was captured. Help him free them and learn animal forms from them!
[Input]
Playing with a Gamepad is recommended.
Keyboard:
WASD (Movement)
I - Shapeshift (W and D to choose form, let go to lock in)
J - Jump
K - Attack
L - Block
Gamepad:
D-Pad (Movement)
Y - Shapeshift (Left/Right to choose form, let go to lock in)
A - Jump
X - Attack
RT - Block
[Combat]
You can duck and duck attack. Enemies will do the same. You can also duck in ferret form to avoid arrows and down sword hits.
[Tools]
Unity 5
Tiled Mapeditor + Tiled2Unity
Visual Studio 2013
PyxelEdit
Bitwig (Music)
Thanks for playing!
Team:
@mstuetzer (Art, Design)
@rendelmann (Code, Music)
If the game window is too small, go to the Video Settings menu and switch to Windowed 3X or Fullscreen. Fullscreen sets the screen resolution to 1920x1080. I didn't have time to write code to figure out the best resolution, so if your monitor does not support that, please use Windowed 3X instead.
[Game]
The young warrior's family was captured. Help him free them and learn animal forms from them!
[Input]
Playing with a Gamepad is recommended.
Keyboard:
WASD (Movement)
I - Shapeshift (W and D to choose form, let go to lock in)
J - Jump
K - Attack
L - Block
Gamepad:
D-Pad (Movement)
Y - Shapeshift (Left/Right to choose form, let go to lock in)
A - Jump
X - Attack
RT - Block
[Combat]
You can duck and duck attack. Enemies will do the same. You can also duck in ferret form to avoid arrows and down sword hits.
[Tools]
Unity 5
Tiled Mapeditor + Tiled2Unity
Visual Studio 2013
PyxelEdit
Bitwig (Music)
Thanks for playing!
Team:
@mstuetzer (Art, Design)
@rendelmann (Code, Music)