To The Rescue
Stealth action puzzle game, made by students in various UCF game design programs. about a peaceful monster trying to rescue a friend who has been taken by some shady government figures, transform to sneak past them, and stay out of sight!
the team:
Alex Cortez - Game Design
Alonzo Martinez - Experimental Animation
Tres Sims - Experimental Animation
Dakarai Simmons - Computer Science
Amanda Meyer - Game Design
the team:
Alex Cortez - Game Design
Alonzo Martinez - Experimental Animation
Tres Sims - Experimental Animation
Dakarai Simmons - Computer Science
Amanda Meyer - Game Design
Genres: puzzle




Comments10
(However I finished the second level in one try in less than 10sec, not sure that's what you intended :) )
I LOVED that you put in line of sight so if a cone extended through a wall you weren't detected.
Well done!
The graphics were fine, but I'd make the background less contrasting (see those bright-gray/dark-gray tiles); else it stands out too much.
I kinda wonder why the friend ended up in a shady government facility, and why governments must be responsible for everything. But I guess that's another story...