
Transformagician
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
- - Goal - -
Avoid detection and reach the magic portal.
Shapeshift into harmless objects to fool your enemies, but beware: each monster has a soft spot for one type of item, which they will sometimes investigate.
- - Controls - -
Movement: WASD or Arrows
Activate/cancel shapeshifting: 1,2,3 or LMB, MMB, RMB
- - Developer's comments - -
The 72H build is up. Improvements are listed in the version log.
Any comments are welcome!
Known bugs:
Middle mouse button does not work properly in the embedded web version, consider the standalone web build instead.
- - Credits - -
Programming:
Huvaakoodia
Graphics:
Ranquil - Markus Ranki
Audio:
On-Jin (on-jin.com)
Presence of Music (presence-of-music.com)
- - Version Log - -
V0.9, 48H build - 18.04.2016 3.50
V1.0, 72H build - 19.04.2016 1.50
- Improved graphics
- Ending cinematic
- Sound effects
- Tweaked difficulty
V1.0.1 - 23.04.2016 0.25
- Web build performance improvements
- Fixed wall normal map glitch
- Decreased player movement speed a bit
Avoid detection and reach the magic portal.
Shapeshift into harmless objects to fool your enemies, but beware: each monster has a soft spot for one type of item, which they will sometimes investigate.
- - Controls - -
Movement: WASD or Arrows
Activate/cancel shapeshifting: 1,2,3 or LMB, MMB, RMB
- - Developer's comments - -
The 72H build is up. Improvements are listed in the version log.
Any comments are welcome!
Known bugs:
Middle mouse button does not work properly in the embedded web version, consider the standalone web build instead.
- - Credits - -
Programming:
Huvaakoodia
Graphics:
Ranquil - Markus Ranki
Audio:
On-Jin (on-jin.com)
Presence of Music (presence-of-music.com)
- - Version Log - -
V0.9, 48H build - 18.04.2016 3.50
V1.0, 72H build - 19.04.2016 1.50
- Improved graphics
- Ending cinematic
- Sound effects
- Tweaked difficulty
V1.0.1 - 23.04.2016 0.25
- Web build performance improvements
- Fixed wall normal map glitch
- Decreased player movement speed a bit