Vikoz

Overall★★★★★★★★★★3.25
Fun★★★★★★★★★★2.68
Innovation★★★★★★★★★★2.77
Theme★★★★★★★★★★3.13
Graphics★★★★★★★★★★3.90
Humor★★★★★★★★★★2.50
Mood★★★★★★★★★★2.90
Coolness★★★★★★★★★★63%
Your alien race has landed on hostile planet called Earth. You were followed by our ancient enemy race, that is killing your kind across whole galaxy for no reason (nuking their planet is indeed NO reason).

Starting of with small base you have to defend yourself for as long as possible. Breed your minions and shapeshift them into structures to set up base defenses and power generation.

Try to beat high score of my tester (credits for him - Kolez) which was something around 2988 seconds (he was cheating of course, he must be!).

Thanks you very much for playing and good luck!

Gmail: [email protected]

Author's note: Don't forget to check on Manual!

Comments16

karln18 Apr 2016, 21:23
the difficulty could maybe ramp up faster? After five minutes nothing much seemed to be happening, I just had a ton of turrets and nothing was a threat yet.
Zgragselusauthor18 Apr 2016, 21:43
Thanks for playing, I thought so too ... we had it harder before and switched to easier version that is up now (as the tester had problems surviving for more than 200 seconds), it will eventually get harder and (in the end) beat the player.

Basically you will reach really hard difficulty after some 6 - 7 minutes. It will ramp up really quickly after (basically difficulty gets harder faster and faster).
cameronpenner
cameronpenner18 Apr 2016, 22:21
The path planning was cool, and I like the concept. Though the difficulty curve I felt was slow at the beginning and then suddenly impossible. Other than that, this is pretty great for a weekend of development time.
TheSambassador18 Apr 2016, 22:33
Beyond just making a million turrets/reactors, I couldn't really figure out how to progress past that. I got a bit bored after a few minutes.
Kolez18 Apr 2016, 22:38
My last best score was 1262. You need 200 power income - and after build towers again and again till the end. :)
Matzigon
Matzigon19 Apr 2016, 00:24
Nice environment but a bit lacking in variety otherwise. I see that the difficulty ramps up after 6-7 minutes, but some additional upgrade would have been nice. Oh and the "shapeshift into explosion" is quite a funny strech. :D
Jadernak
Jadernak19 Apr 2016, 00:44
Some sort of variety with upgrades or tower types is essential for fun TD, otherwise it gets boring very quickly.
11Schotter19 Apr 2016, 00:46
cool concept, i like the 3D graphics. i think it needs better (dynamic) audio but overall it is pretty fun!

but karln is right, it´s too easy.
EdoCreate
EdoCreate19 Apr 2016, 08:29
Good graphic, good luck with game!
madmarcel
madmarcel19 Apr 2016, 08:57
Nice game, feels like it needs something more.
Anupam Coleman19 Apr 2016, 09:00
Great game and the graphics were awesome!
Saladon19 Apr 2016, 19:37
Nice graphics. Gameplay didn't really feel nice but the idea is good.
Zgragselusauthor20 Apr 2016, 11:27
Thanks for playing. As mentioned adding more variety (for both - player and the enemy) would definitely improve the overall feel here (the ideas were there, but we ran out of time for their implementation for the jam).

I'm still playing with an idea of extending this with ideas we had during the development, so I think about the whole project as "proof-of-concept".
batmanasb
batmanasb22 Apr 2016, 22:10
I tried running the game in WINE (on Linux) and all I see is the pit from the first screenshot, with a fire and weird particles on top, and some shadows moving slowly. But nothing is happening and I can't seem to move the camera...
Zgragselusauthor23 Apr 2016, 12:41
@batmanasb There is new game button in bottom left, but I'm not sure whether you will see it under Wine. It is in Unity though so I can try building Linux version.
blob
blob29 Apr 2016, 03:42
Shapeshifting into explosions was not working?

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