Move: Arrow Keys Shoot: Z or CTRL Quit: Alt + F4 or CTRL + SHIFT + ESCP -> terminate WarNeverChanges.exe
The experience might differ each time you launch the game, this is of course a feature and absolutely not a bug or anything else
We wanted to show that time may pass but the war on aliens never changes...
This is our first game ever, made with unity. The result might seem crappy, and it surely is, but it is far from what we expected to commit at first. Assembling our different works was by far our biggest challenge. Hope you find some fun in in it;
N.B: You cannot win, because in war there is no winner, only deaths
It's hard to make a decent game and no one here can claims he made it, but what's important is that you managed to finish something and commit in time ! For the game itself, it's really hard to not die, shooting sound is maybe too special to be taken seriously. But the base game works, and that's cool :)
It's a pretty weird game, but hey good job for finishing on time. It took a bit before I recognized the idea, flashing through warzones shooting the same way no matter whether it's past or future. I enjoy that "sigh" hit sound.
Congrats on finishing a game in unity, always wanted to move to it but keep putting it off. Liked the concept of the different time zones representing the same war, interesting take on the theme. Would be nice to see the game polished further with feedback to being hit and shooting enemies.
It runs, but that's it. That hit sound.....