Ludum Dare #35compo
Watery
A sandbox-y game where you drag an amoeba-like thing to grow plants. It's not too difficult and I didn't get to add everything I wanted, but hope you like it!
There are 7 levels.
Tools used:
IDE: Flash Develop
Library: Haxeflixel
Art: Gimp
Sound/Music: OpenMPT
Levels: Tiled
Controls:
Use mouse to drag along border of watery.
If you need it: [] for Cheats
There are 7 levels.
Tools used:
IDE: Flash Develop
Library: Haxeflixel
Art: Gimp
Sound/Music: OpenMPT
Levels: Tiled
Controls:
Use mouse to drag along border of watery.
If you need it: [] for Cheats







Comments20
Because of this, the game feels less like a puzzle game and more like an exercise in frustration.
I think a better design philosophy here would've been to try and make a triangle grid and let the player drag their shape along that. Have a look at Mushroom 11 for a loose example of what I mean. Then you could smooth the edges a fair bit to hide the fact you're working on small triangles. I think that would've been both easier to build and more natural to play.
Well done!
Couldn't really figure out how dragging a certain part affected the rest of the body though, so some of the levels were solved more though trial and error than skills :P
Great entry!