Ludum Dare #35compo
WhereWolf
All the villagers are looking for the wolf (which so happens to be you). You have to "help with the search ;)". Shapeshift into the wolf to eat fellow villagers but avoid being spotted in wolf form. Go and feast!
It has been a while since I made a game so I gave this one a shot. My goal was to make pixel art that I can be proud of after finishing an amazing tutorial by uheartbeast.
I didn't really get to building levels or even testing them but got a game done with art that I like. So mission accomplished. Hope you can find a little enjoyment in it.
Thanks for playing.
It has been a while since I made a game so I gave this one a shot. My goal was to make pixel art that I can be proud of after finishing an amazing tutorial by uheartbeast.
I didn't really get to building levels or even testing them but got a game done with art that I like. So mission accomplished. Hope you can find a little enjoyment in it.
Thanks for playing.
Comments13

ObsessiveNotion19 Apr 2016, 06:56
Nice idea for a 2d turn based game. There is not a lot to do so it wasn't as fun as expected but the graphics are really well done
pirate_shell19 Apr 2016, 08:35
I enjoyed the turn based mechanics and I think there was a fair bit of strategy involved considering how simple they were. It was a fun little game and it is nice to see another entry make use of roguelike movement, other than my own xD The art was simple, yet good looking, but I do think more contrast between the spaces where you can and cannot move would have been nice. I did manage to bug out the game, I believe by spamming the shapeshift. I could walk around as the wolf and enter the villagers' vison without losing. I figure the game displayed the wolf graphics while in actuality I was still in my human form. Just a little thing to look out for, but overall - really good entry!

fafastudio19 Apr 2016, 10:45
Really enjoy the graphics and this concept :) nice idea !

Hyoga-3D19 Apr 2016, 13:36
The game idea is nice, but I was not able to eat no one, the game is very hard.
haha this is what I was looking for, I mean, shapeshifting is a werewolf thing, it's cliche but it's great.
haha this is what I was looking for, I mean, shapeshifting is a werewolf thing, it's cliche but it's great.
rossborchers19 Apr 2016, 17:00
Reminded me of the jumping puzzles in undertale. Lots of interesting depth created in the dynamics. Nice pixel art. :)
sndr19 Apr 2016, 21:17
Very interesting puzzle! It took me a while to figure out how to kill a villager on the levels. It looks like I couldn't figure it out with the tutorial only.
But very nice entry!
But very nice entry!
plaguespark21 Apr 2016, 04:05
I died but the villager was on other side of map.
FanieG22 Apr 2016, 18:23
This was awesome. But super difficult puzzles. Really like the mechanic. Strange how you could move diagonally, but not attack diagonally? Wish you could get to moar levels :)
Freank25 Apr 2016, 08:08
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

LeReveur5 May 2016, 16:53
Good little logical puzzle game. I would enjoy seeing more levels on a post-compo version. :)

16BitsOfAwesome6 May 2016, 00:43
Well done. This concept has a lot of potential!
retrograze6 May 2016, 04:11
It was an interesting concept, and I liked the idea of movement and shapeshifting. Unfortunately, I know that the music was probably just cobbled together, but maybe in post-comp versions it could have a little variety in the loop? Also there's a bug on Level 2 where the 2 villagers at the bottom get stuck facing each other wich makes killing only one of them impossible.




I would suggest adjusting the graphics in the post comp version. It would be nice to see more contrast between movable spaces.