Widget Workshop

Widget Workshop

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.07
coolness: 0.51
fun: 3.43
graphics: 2.61
humor: 2.88
innovation: 3.80
mood: 3.04
overall: 3.63
theme: 4.07
Magna Systems Inc. is proud to welcome you into our family. You are now part of a very select group of individuals who are responsible for operations of the widget production machinery. Don't worry. We won't throw you into the deep end just yet ... we will at least wait until tomorrow.

Objective: Create the widgets shown in your quota bar by making use of the machinery in the factory that is available to you. Make it through all 8 days to earn a promotion and win the game!

Controls:

The mouse and its left ear (left-click) are your friend.

Escape: Brings up an in-game menu

Speed controls: Buttons arranged in the upper left corner of the screen allow you to slow down/speed up the action.

Machinery Activation: To activate most machinery, you must wait until a widget passes through its detector. The detector will then turn green indicating that you can activate that machine by left-clicking. Once a widget has been stamped with a machine, it will not be stamped again with it.

Detectors Colors:

Gray = No Widget detected

Green = Widget detected. Left click to activate associated machinery

Purple = Left click to activate. Widget detection is not required.

Blue = Auto activate. As soon as a widget passes into this detector, the detector will activate the associated machine as long as any required timeout has passed.

4/18/2016: Fixed a bug which caused the widget quotas to not be correctly reset, some in-game text typos, and an issue where stampers could get stuck and no longer stamp widgets. (Allowable via the LD rules found at http://ludumdare.com/compo/rules/)
Found a bug?
Tell us on Discord