
Ancient Tower
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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The goal of Ancient Tower is to get to the top of the tower to deactivate the artifact that is terrorising the land around it. The artifact can be deactivated by reaching the top of the tower and pressing (colliding with) the activator.
The story for the game follows an alternate timeline of events after the story of the Tower of Babel, where a single, universal language remained. Instead, god decided he was going to terrorise the land by creating and enchanting an ancient artifact to rule the tower and destroy anyone who came near. It is up to you to destroy the artifact and save the tower.
Controls:
A/D - Move left/right
Space - Jump
Space + S - Fall through platform
This is the first game we've really worked on, with little experience with the framework beforehand. So although it's incomplete with an unimplemented story we're quite happy with the outcome and definitely looking forward to future LDs!
The story for the game follows an alternate timeline of events after the story of the Tower of Babel, where a single, universal language remained. Instead, god decided he was going to terrorise the land by creating and enchanting an ancient artifact to rule the tower and destroy anyone who came near. It is up to you to destroy the artifact and save the tower.
Controls:
A/D - Move left/right
Space - Jump
Space + S - Fall through platform
This is the first game we've really worked on, with little experience with the framework beforehand. So although it's incomplete with an unimplemented story we're quite happy with the outcome and definitely looking forward to future LDs!