Angry Bullets

Angry Bullets

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
A shameless Angry [flying animals] rip-off, but still a lot of fun to create non-the-less. And hopefully to play to. Have fun!

This game was created for Ludum Dare 36, theme: Ancient Technology

So, a catapult is ancient right?

Instructions:

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The absolute basics:

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1. Use you catapult to shoot bullets

2. Destroy structures to score points

3. Hold mouse button / [Space] to increase the tension of the catapult

4. Release mouse button / [Space] to fire the catapult

5. Use [arrow keys] to move your catapult

6. You win a level by reaching at least the bronze score target

Tips:

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- more destructions means mucho more score!

- keep an eye on your ammo: no ammo and you need to retry the level to get a higher score

- different materials react differently to forces, experiment to see what happens!

Created using:

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Unity 5;

Photoshop Elements and Affinity Designer;

ChipTone (http://sfbgames.com/chiptone/) for SFX;

JukeDeck.com for music

Credits:

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Programming, Sound and Level design:

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Danny Kint

Maarten Engels

Graphics assets:

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Asset Jesus (please donate! http://kenney.nl/support)

Font:

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2Dumb and 3Dumb fonts by <i>Tension Fonts</i>. License: https://www.fontsquirrel.com/license/3Dumb

Music:

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Track "Abading Revenge". Music from Jukedeck - create your own at http://jukedeck.com

Beta testing:

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Iris Engels

Tessa Kint
Found a bug?
Tell us on Discord