Charles 2 - Charles and the Ancient Ruins

Charles 2 - Charles and the Ancient Ruins

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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#LDJAM

Charles 2

Charles and the Ancient Ruins

This is our first sequel! Our highly imaginative bunny comes back for another round in 'Ancient Ruins.'

After doing some studying with his friend Sammy the Otter, Charles sits alone to read while waiting for him to return.

As he falls asleep, he begins to dream of hunting for ancient treasure...

BASIC CONTROLS: (and their default keys)

KEYBOARD (Compatible with gamepads as well)

UP - Interact with object, screen, sign, etc. (Up)

DOWN - Dodge, Pick up something and put it in your pocket (Down)

LEFT / RIGHT - Walk, highlight tool/weapon/item (Left/Right)

SPRINT - You move faster but burn up stamina (Shift)

JUMP - Hop hop hop! (Space)

LEFTHAND - Use a tool/weapon, Pick up something and instantly equip it to Left Hand. (C)

RIGHTHAND - Use a tool/weapon Pick up something and instantly equip it to Right Hand. (V)

ENTER - Item Menu: You can access your tools/weapons/items here.

- Select, Drop, Equip items. You can assign 2 tools/weapon (One per hand)

ESCAPE - Map, Game Menu: You can customize controls, volume, window size here.

TIPS:

EXPLORE - There are hidden items aound in the game for you to discover and pick up.

CHECK POINTS- Check points heal you a little bit whenever you discover a new one.

SAVE BOMBS - You may want them for things other than blowing up creatures!

THERE ARE 2 DUNGEONS - Once you have bombs, you can enter the second dungeon (The 1st is blasted open for you already!)

This is a collaboration between Jimun Batty (who did all the coding, sounds, character work and awesome scripting stuffs), and Chip Caramel (who did all the world art, tiles, and music).

This was a tough and thoroughly fun challenge and we hope you enjoy it!
Found a bug?
Tell us on Discord