Clock

Clock

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
Clock - #LDJAM

--Controls --

E - Interact with things and get resources (keep the button pressed for sleep, crafting and drink water).

WASD or arrow keys to move.

Space - Jump. (You can jump twice, jumping to the wall, also grab the edges.)

1 or 2 - For change Weapons, 1 for melee and 2 for range attack.

Left click or left ctrl - for attack.

You can sleep in the bed, drink near the water in the forest, kill animals for meat and eat in the cave near the campfire.

Comments:

I did the best I could alone, it is very difficult to do everything. XD

will update the description.

Some things you intended to do (for reasons of time I could not do):

- More levels.

- Better combat system.

- More resources and better system to get them.

- A final big boss.

- Very short story, but functional.

- System linked to system needs temperatures.

This is a platform game with survival, the objective is to recover a clock to return to your time (Which could not complete, for reasons of time equally wanted to show what you can do only with little knowledge of Unity).

For me the game I had in mind is 40% complete, as it was designed for short duration.

This time I learned to use the raycast2D, who had no idea until I put it into practice, what took me more time was the player control system.
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