
Clocks
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Update 7/9/16: I recently bought the HTML5 module for GM:S and decided to test it by making a web version of this game. However, for some reason alarms don't work in the web version so I've removed them as they have a relatively minor impact on gameplay. Normally there would be a 2 second delay before the room restarts when you die or when you finish the level and go to the next room, but not in the web version. Otherwise, it's exactly the same as the Windows version.
Clocks is a platformer about repairing clocks.
Controls:
Arrow keys to move left/right and to jump.
Down key to repair platforms.
Objective:
Find all the parts and then find the clock to finish the level.
Game created using GameMaker Studio.
Art created using Aseprite and GIMP.
Sound FX created using ChipTone.
Credits:
Pickup FX by wildweasel
http://freesound.org/people/wildweasel/sounds/39026/
Clock FX by bart
http://opengameart.org/content/31-pings-and-metal-filing-sounds
Background music "Cycles" by Jason Shaw
http://audionautix.com
Clocks is a platformer about repairing clocks.
Controls:
Arrow keys to move left/right and to jump.
Down key to repair platforms.
Objective:
Find all the parts and then find the clock to finish the level.
Game created using GameMaker Studio.
Art created using Aseprite and GIMP.
Sound FX created using ChipTone.
Credits:
Pickup FX by wildweasel
http://freesound.org/people/wildweasel/sounds/39026/
Clock FX by bart
http://opengameart.org/content/31-pings-and-metal-filing-sounds
Background music "Cycles" by Jason Shaw
http://audionautix.com