
Corsairs and Cannons
Corsairs and Cannons:
A game of ancient ships and navigation equipment.
* Update: *
Fixed html5 compile and fixed a tiny bug where non-important buildings don't die. The windows build works well now, html5 should also be fixed, but let me know if any errors pop up, and use the windows exe in the mean time if so!
+ Destroy the islands to collect your navigation equipment and head home!
---Note: (drops somewhere next to the island, and the island has a marker ---letting you know it has a drop)
+ Destroy enemy boats and drive up to them to commandeer them!
+ You can't heal, so commandeering boats is the only way to refill your health!
+ Different ships move, turn and shoot at different speeds, and have different cannons!
For more help and a terrible rushed story line, click "how to play" in the main menu.
Tools:
Unity
Blender
Photoshop
http://www.bfxr.net/
Some bugs and notes:
+ Sometimes the ships that shoot will get confused and stand still, I know what causes it, but had no time to fix it.
+ Sadly, no music and only two sound effects. For some reason, we can't disable voting in the sound category.
+ The sails only render one way, and didn't have time to fix it or update the models to fix their UV mapping.
+ Forgot to add an exit button :(
+ Any bugs we didn't manage to find.
Made by Zee and Jerek.
Special thanks to Vin and Doug for some feedback and help!
A game of ancient ships and navigation equipment.
* Update: *
Fixed html5 compile and fixed a tiny bug where non-important buildings don't die. The windows build works well now, html5 should also be fixed, but let me know if any errors pop up, and use the windows exe in the mean time if so!
+ Destroy the islands to collect your navigation equipment and head home!
---Note: (drops somewhere next to the island, and the island has a marker ---letting you know it has a drop)
+ Destroy enemy boats and drive up to them to commandeer them!
+ You can't heal, so commandeering boats is the only way to refill your health!
+ Different ships move, turn and shoot at different speeds, and have different cannons!
For more help and a terrible rushed story line, click "how to play" in the main menu.
Tools:
Unity
Blender
Photoshop
http://www.bfxr.net/
Some bugs and notes:
+ Sometimes the ships that shoot will get confused and stand still, I know what causes it, but had no time to fix it.
+ Sadly, no music and only two sound effects. For some reason, we can't disable voting in the sound category.
+ The sails only render one way, and didn't have time to fix it or update the models to fix their UV mapping.
+ Forgot to add an exit button :(
+ Any bugs we didn't manage to find.
Made by Zee and Jerek.
Special thanks to Vin and Doug for some feedback and help!
Comments14

kaos74031 Aug 2016, 09:12
Pretty neat game. I like the idea of capturing other ships when you have defeated them. Overall solid idea and gameplay. Gj mate
igorfel31 Aug 2016, 18:01
MAaaan i'd really liked it, simple and hard, but there's a way to recover de HP? i didn't find it. Anyway, good job o/
Oh and take a look at this: https://play.google.com/store/apps/details?id=com.IfStudios.BattleshipWFAC&hl=en
Its a game i mode for android, and recently i've guessing if would be good make it for pc or even web
Oh and take a look at this: https://play.google.com/store/apps/details?id=com.IfStudios.BattleshipWFAC&hl=en
Its a game i mode for android, and recently i've guessing if would be good make it for pc or even web

HeuGamer1 Sep 2016, 02:26
A bit clunky and slow, but nonetheless brings a challenging experience.
Liked the water effects, you can sorta see the cannon slowly fading away into the sea.
Liked the water effects, you can sorta see the cannon slowly fading away into the sea.
qzqxq1 Sep 2016, 03:02
I won on my third try or so, though I was a little confused because I think I only collected 3 of the 4 items listed in the how to play screen.
I quite liked the art style, and the water waves really add a lot to the feel (and the menu screen is great). Some more sound effects would have been nice and probably not too difficult to add; there were multiple times where I wasn't sure whether a cannonball was hitting a turret so having some audio confirmation for that would have been good. This could also have been helped by moving the health bars to appear onscreen.
In terms of controls, turning was frustratingly slow. There were multiple times where I couldn't commandeer a boat before it sank despite being right next to it, since I had to turn to face it before going forward. However, I did really enjoy the commandeering mechanic and different ship types, and I feel like that could be the basis of a really good game. Also, the enemy ship AI felt well-implemented and the battles were engaging, slow turning notwithstanding.
Overall, I had a lot of fun playing this, good job!
I quite liked the art style, and the water waves really add a lot to the feel (and the menu screen is great). Some more sound effects would have been nice and probably not too difficult to add; there were multiple times where I wasn't sure whether a cannonball was hitting a turret so having some audio confirmation for that would have been good. This could also have been helped by moving the health bars to appear onscreen.
In terms of controls, turning was frustratingly slow. There were multiple times where I couldn't commandeer a boat before it sank despite being right next to it, since I had to turn to face it before going forward. However, I did really enjoy the commandeering mechanic and different ship types, and I feel like that could be the basis of a really good game. Also, the enemy ship AI felt well-implemented and the battles were engaging, slow turning notwithstanding.
Overall, I had a lot of fun playing this, good job!
Spaghetti and Meatball1 Sep 2016, 04:39
I've always loved boat games, and have wanted to make one for a while. Nicely done, I loved the different boats and such, and it was cool that you healed by taking other ships :P Just a couple notes: turning was painful, you really need to up the speed on that, and the sound effects were absurdly loud! I had to turn my volume down to 5% and I was still wincing every time I shot. The first time I fired the cannons it was like a jumpscare, I nearly fell out of me seat XD

tmpxyz1 Sep 2016, 06:43
The sea graphics effect looks nice.

JK50001 Sep 2016, 07:14
The idea is super great, and the game clearly inspired by the game "Pirates". It was sadly much to hard for me. But the game was beautiful and the idea was good, so well done.

RttStudio1 Sep 2016, 16:13
The game was really nice, maybe a bit to hard. Graphics were good. The water was beautiful. Sfx could be improved. Good entry in general.
WERT Studio1 Sep 2016, 21:36
neat it was hard to find any ather ships but it is fun

fixedgerald2 Sep 2016, 02:20
Fun. Reminds me of sid meier's pirates. Shooting sound was a little loud though.
JoJoX2 Sep 2016, 06:31
Very fun. Taking control of another boat is really a good idea. Art is good but water feel a bit strange to me. Globally it's great.
Fisher0072 Sep 2016, 22:48
Fun and challenging. Too bad that there is no xp bar or kill counter. It would make the killing even more enjoyable. :D
CalmKai12 Sep 2016, 16:05
I had fun playing. It was fun, yet challenging at the same time. I Liked the way the cannons fired as well. Very well done.



Reminds me a bit of bullet hells, since you can get loads of cannonballs flying around at any given moment, but aside from that, pretty unique.
Nicely done!