Die Die Die

As an intelligent person in ancient Egypt, you are tasked with distributing labor and effort for ten years. During these years you should keep the population growing, construct a pyramid for the reigning pharaoh and keep him happy at the same time.

Controls:

Mouse or touch.

Basics:

The section to the left is organized into twelve rows (representing the twelve months) and four columns (representing work areas). Allocate or de-allocate dice by clicking/tapping on a desired square.

The first column represents construction of the pyramid. The result of the dice placed in this column will be accumulated as building progress.

The second column represents farming. Dice placed in the first four rows (the inundation season) will give bonuses to this column for the remainder of the year. Dice placed in the middle four rows (the growth season) will improve growth and result in extra dice for the following years. Dice placed in the last four rows will result in bonuses in random squares of the remainder of the year.

The third column represents detailing and embellishment of the pyramid. The total detailing can never be higher than the construction progress. If the detailing falls to far behind the pharaoh will be displeased. On the other hand, if the detailing keeps up well with the construction the pharaoh will be pleased.

The fourth column represent bureaucracy and can result in various positive or negative effects depending on the die rolls and bonuses.

Once all dice have been placed the Roll button may be clicked to roll the dice. Once rolled the results will be resolved a month at a time, and afterwards one row or choice may be re-rolled. If re-rolled, the row in question and those afterwards will be reevaluated and may result in a cascade of different outcomes.

Technology:

- Language: Coffeescript

- Framework: PixiJS

- Templating: Pug

- Modelling: Blender

- Adjustments: Photoshop

- Development: Webstorm

screenshot

Comments10

onyon
onyon29 Aug 2016, 11:24
Nice idea and graphics. I'm not really into completely random games though. Solid entry is solid.
tomer_cool29 Aug 2016, 11:25
The game is very fun, nice graphics.
I see you worked hard on it.
It's very nice that it's not just choosing a random number,
But instead it's rolling a cube.
jakatpemadi29 Aug 2016, 11:36
This game have a good idea. Good graphic. Great game. Thanks.
lonesurvivor29 Aug 2016, 11:37
Nice simple strategy game! The interface could be a bit better (for example, let the user drag and drop the dices directly from slot to slot) and a final rating of your results would also be nice (i have no idea if i did well or not).

This could also be good as a one player board game i guess.
DiegoCTorguet
DiegoCTorguet29 Aug 2016, 11:40
I like randomness and I like your game!
maffydub29 Aug 2016, 11:45
Interesting idea, and great execution! Seems quite deep, and I love the dice rolls!
Ilseroth
Ilseroth29 Aug 2016, 11:53
Seems like a lot of thought went into this one; I just didn't find it very engaging, but that's probably just on my end.
wheerd
wheerd29 Aug 2016, 14:26
Great game. A bit complicated to understand, especially with the bonuses I have no idea how they work. And it feels like you can just find a good configuration and just roll with it for every year. The dice roll animations are really amazingly done, great work :)
tenpn
tenpn29 Aug 2016, 16:32
There's a strong foundation here, and I like the boardgamey vibe. But the feedback is completely lacking - why do I need to farm? Which is the "first four rows" - top rows or bottom rows?
xesenix
xesenix29 Aug 2016, 20:28
First time i plaid i totally missed the point of farming second time i farmed 10 more cubes and achived overall better score still dont know why should i use bureaucracy and what does it mean that pharaon is pleased does it give any bonus?

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