Floppi's Relic Run

Floppi's Relic Run

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
Beat-the-clock item collection game. A little less content than I was originally planning (e.g. level-obstructing relic gates, another large level), but that's generally how these sorts of things go.

Synopsis: You're flung into some alternate space/time plane presumably far in the future, and an entity there says that they can send you home after clearing a certain number of relic gates. They can only be opened by collecting ancient relics. (Stone wheels, vaccuum tubes, and arrow heads were all I managed to add in time.) The world itself is not dangerous, despite my intentions to add more obstacles, but there's a catch. Your time in each sector is limited because you've kind of been turned into a floppy diskette and are operating on borrowed power.

[Update: Yeah, it'd probably help if I linked to a Windows Build that actually contained the game assets. Updated the Windows link.]

P.S.: I'm sorry I didn't get to include a pause or mute button. I really wanted to, but needed to have actual levels. Which I 'finished' 25 minutes before the deadline.
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