I was confused first, because with the wrong resolution set, the window cuts of the borders and I couldn't see the years at the left and the stuff at the bottom.
I like the idea to draw everything by hand on paper and use that. Well done!
I really like hand drawn asethics! Keep it up! As for movement, it would be nicer to be able to move in any direction (instead of moving forward and rotating).
I really like the use of the theme here, a floppy disk is an interesting piece of Ancient Technology! The way the slow decline of the meter can't be stopped brings a real feeling of obsolescence, which I feel fits really nicely with the theme.
I did have lonesurvivor's problem at first, too, but I kinda liked the low information version that gave me, though it took a while to figure out what was going on.
Floppy disks and pen drawings fit the theme well. Admittedly I thought about using both myself but couldn't think of something fun to use them for. Glad someone else did!
As soon as I saw the hand-drawn style I KNEW I wanted to play this :)
As @lonesurvivor says, I had no idea there was content other than moving around. I tried three different resolutions & windowed & full screen, and could see there was text being clipped off at the bottom but couldn't get to it.
For an Agar-style game I think all the assets also need to be the same shape. Lots of potential!
I couldn't figure out what I was supposed to do... I keep running over the little raisin looking things but it's not clear what that achieves. Am I supposed to collect a certain amount? Am I supposed to go up? Why are the dark disks and keyboard trying to run into me? Are they hurting me? I can't tell. Sound effects and some visuals would to convey what's going on and what the goal is would be helpful.
As you witnessed on stream I got really confused as to what was even going on. But the style of the game was super chaotic and I kinda liked it! The sketchy style looked really good too (wow scott i complimented your art ;D )
Interesting game, though I wasnt quite sure what I was doing! :) I included it in my compilation video series of Ludum Dare 36 games specifically highlighting the Plymouth Game Dev community, if you’d like to take a look :) https://youtu.be/D52bOrYl0Fg
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The idea is really damn cool, refering to floppys as the ancient technology.
Really impressed by the drawing/animation skills.
Thumbs up!
In order to improve your game I would add some music and polish that movement mechanic.
I was confused first, because with the wrong resolution set, the window cuts of the borders and I couldn't see the years at the left and the stuff at the bottom.
I like the idea to draw everything by hand on paper and use that. Well done!
I did have lonesurvivor's problem at first, too, but I kinda liked the low information version that gave me, though it took a while to figure out what was going on.
As @lonesurvivor says, I had no idea there was content other than moving around. I tried three different resolutions & windowed & full screen, and could see there was text being clipped off at the bottom but couldn't get to it.
For an Agar-style game I think all the assets also need to be the same shape. Lots of potential!
- Vicky
Also, I really dig the art style, have hand-drawn images do make everything more crafty and precious.
I sure with there was a faster turn speed.
We played your game on stream too, which you can view in here: https://www.twitch.tv/cantgetourname/v/87128748