
Forever Someday
*Forever Someday is a deep psychological experience about breakups and depression.
*Get to know the mind of the developer in the most sincere thing ever done by him.
*This is not a traditional game, it is an experience full of meaning and every design choice has a reason.
*Be open-minded, play at your own pace, try without hurry, pay attention to the details and try to understand what this game is trying to say.
*The sounds and the music are very important, so a headphone is recommended to full experience Forever Someday.
Controls:
*Mouse only
*Esc to quit
*Get to know the mind of the developer in the most sincere thing ever done by him.
*This is not a traditional game, it is an experience full of meaning and every design choice has a reason.
*Be open-minded, play at your own pace, try without hurry, pay attention to the details and try to understand what this game is trying to say.
*The sounds and the music are very important, so a headphone is recommended to full experience Forever Someday.
Controls:
*Mouse only
*Esc to quit
Comments30


irwatts30 Aug 2016, 01:10
The scoring was fantastic, each scene had its own atmosphere, and everything felt quite honest. Great work!
Corinator30 Aug 2016, 02:54
Wow, this was a very artistic and surreal experience. I'm not sure how this relates to the theme, but overall really, REALLY well made.
steph8830 Aug 2016, 05:59
Hi, nice game and congratulations ! We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.

Zerochain30 Aug 2016, 07:26
Awesome Style! Good Job :)

peterthehe30 Aug 2016, 10:17
Hands down the best game of the jam so far. Amazingly designed, thorough, smooth, beautiful, thoughtful and bugless. You one of the only devs I know of who has successfully game-jammed on depression without being insensitive or condescending. The scoring was gorgeous and everything fitted the tone you were trying to cultivate.
Though it was surreal and artsy, its meaning was conveyed within the grasp of an idiot teenager like myself - and that was down to excellent game design (you) as opposed to the actual concept.
I thoroughly congratulate you on your entry and can't wait to see your work on future jams!
Do you have a twitter handle? (I wish to keep up with the awesome)
Though it was surreal and artsy, its meaning was conveyed within the grasp of an idiot teenager like myself - and that was down to excellent game design (you) as opposed to the actual concept.
I thoroughly congratulate you on your entry and can't wait to see your work on future jams!
Do you have a twitter handle? (I wish to keep up with the awesome)
neural30 Aug 2016, 12:40
Wow....it was a really immersive experience, thank you!
nervous.composers30 Aug 2016, 13:37
Wow, that was one of the most unique amazing experiences I've ever had, even outside of this game jam of any game I've played. I'd really like to see more works from you!
leondryaso30 Aug 2016, 14:40
This was a really different experience than most other games. The graphics and music style was really great too. Good job!
awerar30 Aug 2016, 14:42
I dont know what to say. That was a special excperience. really liked the art

Reversal Mirror30 Aug 2016, 14:55
Very touching game. By the way I don't get wherer the theme are...
zedecks30 Aug 2016, 15:31
Great art style, music and atmosphere complements very well. A very unique experience, not what I would expect in Ludum dare.
I look forward to seeing more games from you!
I look forward to seeing more games from you!

pogo30 Aug 2016, 15:32
I'm not sure how it related to the theme, but it was an intriguing experience, and well crafted.
WERT Studio30 Aug 2016, 16:01
unique

JK500030 Aug 2016, 17:50
I really like this kind of game.
creativwhisper30 Aug 2016, 18:24
You dismissed the theme completelly. It was a really great and inspired experience, congratulations. Every mechanic work flawlessly to reinforce the emotions. Great work.

PixelStuff30 Aug 2016, 18:26
Great art style, it was a great new experience to live for a game made during a jam. A really interesting work done here

Steven Miller30 Aug 2016, 18:38
Amazing presentation. The graphics and audio are incredible and stylish. I did notice that the screen was a bit offset on my computer (1600x900 resolution) but it seemed to fix itself at the end of each section and was perfectly centered for the credits. Luckily, this didn't really cut off too much stuff, though it did seem to mess with the controls, as the mouse didn't take the offset into account.
keln30 Aug 2016, 19:33
I loved all of what offers this game. Right in the feels ;_;
The style and the music is oustanding.
The style and the music is oustanding.

tomdeal30 Aug 2016, 19:50
That was a great experience! Liked everything, no complaints here :-)
MaximumIllusion30 Aug 2016, 21:01
interesting experience, style unnique, they created a goob atmosphere. goob job

gonutz30 Aug 2016, 21:21
This is a very good art style for the kind of emotion that you are conveying. Both the graphics and sound grab you right away. This is an awesome entry.
One technical thing: I played through the game and clicked the 'quit' button at the end and then the game crashed and I got the Windows 'send error report' dialog.
One technical thing: I played through the game and clicked the 'quit' button at the end and then the game crashed and I got the Windows 'send error report' dialog.
Oliver_MB30 Aug 2016, 21:35
Amazing game, really amazing game. WOW!

Decentsauce30 Aug 2016, 23:49
Love how surreal this game is! Amazing graphics and audio. Didn't really like the controls though, especially the spinning. I think the phone scene is my favorite, felt very tense! Overall very well done!
lCira1 Sep 2016, 07:50
Very unique game!
alpha_rats1 Sep 2016, 11:13
Great entry! very creative
Jwatt1 Sep 2016, 16:27
It feels quite honest and polished for what it is. I'm glad the lack of ratings gave room to these kinds of narrative games - I'd have no way of traditionally judging this.
But describing your own entry as "a deep psychological experience", "full of meaning" etc. is kind of overkill, no? You should let the game speak for itself.
But describing your own entry as "a deep psychological experience", "full of meaning" etc. is kind of overkill, no? You should let the game speak for itself.

Jupiter_Hadley3 Sep 2016, 15:48
Very interesting game! I included it in my compilation video series of Ludum Dare 36, if you’d like to take a look :) https://youtu.be/lcfUdhXZ_XQ

Omiya Games9 Sep 2016, 23:41
It was a fascinating experience, with awesome art! But it does not play well on a 1280 x 720 screen resolution!
I guess because of the fact that we were playing in such a low screen resolution, some things were harder to figure out how to progress the story. That often muddled our experience. Perhaps because of this, the later parts felt less effective than the beginning, where the interaction was more obvious. The ship part in particular felt frustrating, while the knocking part I was most indifferent with.
I guess because of the fact that we were playing in such a low screen resolution, some things were harder to figure out how to progress the story. That often muddled our experience. Perhaps because of this, the later parts felt less effective than the beginning, where the interaction was more obvious. The ship part in particular felt frustrating, while the knocking part I was most indifferent with.

Jupiter_Hadley28 Oct 2016, 16:37
I also included your game in an article of my favorites as well as awarded a trophy to your profile! :) http://fireside.gamejolt.com/post/jam-favorites-ludum-dare-36-eyjmnpkp






*drinks*