
Forty Two
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Forty Two is a puzzle game about uncovering the secrets of everything ancient, alien and technological. Control multiple particles to power up each pyramid's particle accelerator-powered technology and find out what's beneath! Each pyramid unlocks a new mechanic.
CONTROLS (in case it's not obvious):
Left Click to do/place things
Right Click to remove things
BASIC GAMEPLAY (this is all visually explained in-game when each mechanic is introduced, but in case you want to read more stuff):
> Goal of the game is to get a particle to the corresponding end point of each level, with no stray particles.
> Particles of the same color bounce off against each other.
> Particles of different colors neutralize each other and form a block other particles can bounce off against.
> Portals teleport particles to the other portals.
> Splitters split a particle into two, with directions shown.
> Shifters shift the color of a particle.
Made for Ludum Dare 36 (#LDJAM) by a team of 3:
Diptoman Mukherjee (Programming, design)
Pranjal Bisht (Art, design)
Joel Montpetit (Audio)
CONTROLS (in case it's not obvious):
Left Click to do/place things
Right Click to remove things
BASIC GAMEPLAY (this is all visually explained in-game when each mechanic is introduced, but in case you want to read more stuff):
> Goal of the game is to get a particle to the corresponding end point of each level, with no stray particles.
> Particles of the same color bounce off against each other.
> Particles of different colors neutralize each other and form a block other particles can bounce off against.
> Portals teleport particles to the other portals.
> Splitters split a particle into two, with directions shown.
> Shifters shift the color of a particle.
Made for Ludum Dare 36 (#LDJAM) by a team of 3:
Diptoman Mukherjee (Programming, design)
Pranjal Bisht (Art, design)
Joel Montpetit (Audio)