Glitch

Glitch

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
Requirements

Windows

- Framework .Net 4.5 or better

- OpenAL (https://www.openal.org/downloads/oalinst.zip)

Linux

The game requires the following packages to be installed:

- libopenal-dev

- mono-runtime

For Ubuntu/Debian based Linux systems, you can run:

sudo apt-get install libopenal-dev mono-runtime

Mac

If anybody is able to run the game on Mac, please tell me in the comments. I don't have the computer to test this!

The Story

In a far future, the Earth has been forsaken by humanity, leaving robots to their fate. For many centuries, robots performed their task, upgraded themselves in search of perfection. And then it happened. The Glitch. A small deficiency in a neural network shut down every networked robot on the planet.

The only survivor of this holocaust is a small ancient little robot named M.A.I.N. (Mobile Artificial Intelligence Navigator); it was too old to be affected by the Glitch, and now, it is the only one which will be able to save the robots!

How to play

The target of every level is to reach the EXIT cell, but the robot is pretty stupid by itself. You need to give him instructions by placing directions (the four arrows on the bottom of the screen) on the map. To do so you can drag and drop the arrows in the level. You can also drag the level around.

When your plan is set, you can click on top right the "play" button, which will tell M.A.I.N to proceed as scheduled. You won't be able to change your programmation, so plan carefully!

The four first levels are a bit like a tutorial, explaining new things and new level features. The fifth and last one start to get harder :).

Around the game

For a long time I wanted to make a game that my daughter would be able to play, that doesn't requires skills and reflexes; besides this, she loves helping me while I'm doing games from the Ludum Dare, and I wanted her to take her first grasp at programmation.

Next features planned

More levels. More specifics cells (with items to pickup in a stack and to release). There is a lot of improvements possible in this game....
Found a bug?
Tell us on Discord