I'm not saying it's aliens...

Pyramids. Were they built by aliens? Or maybe, just maybe they were built by skilled workers, supported by wealthy civilisation?
This game is a proof, that aliens were not able to build pyramids by themselves.

Keys:
Mouse - look around
WSAD - move UFO
Q E - rotate UFO
R F - move UFO up & down
SPACE - enable/disable anti-gravity beam
Scroll wheel - change beam size
Esc - menu

Use alien holographic display for precision aim.
After you grab building blocks, they will be more or less locked in their position - remember to go up and down!

Disclaimer:
Some sounds were created using downloaded samples. Following samples were used:
- rock falls with cracking.mp3 (rock_on_ground) - SoundCollectah - https://www.freesound.org/people/SoundCollectah/sounds/157804/
- two large cobblestone blocks (jobel0092) - https://www.freesound.org/people/jobel0092/sounds/268055/

screenshot

Comments20

boarnoah29 Aug 2016, 23:40
Hold down lower collective + forward makes for a nice podrace.
yotam18030 Aug 2016, 11:17
Nicely done! It becomes quite boring after 3 minutes or so, but it's still nice.
Is there a goal in this game? Or just grabbing cubes?
Boberroauthor30 Aug 2016, 11:57
there was supposed to be a goal, but I got too distracted with the "hologram" thingy :D
blubberquark30 Aug 2016, 12:59
hmm. I wish I could see under by saucer.
BossHunters30 Aug 2016, 13:39
Nice game world and landscape structure. Have little problem with the camera, but at the end I was able to build my pyramid. I missed a goal such as height of pyramid. The idea of pyramid were build by aliens is funny.
TeamEagle30 Aug 2016, 14:15
Nice models however not much to do in the game
JK5000
JK500030 Aug 2016, 14:16
The game is good, but give it a goal, and I believe it will be so much better. But thank you for making and sharing the game.
Volcanic Giraffe30 Aug 2016, 22:31
I like the holographic display but some camera control would be helpful too.
Nice concept!
JoJoX31 Aug 2016, 06:10
Cool concept. After i broke the prebuild structure trying to add my little cube, i decided to collect some cube and visit the map. It was fun
juaxix1 Sep 2016, 13:00
the hardest part of building an alien pyramid is where you have to make curved faces lol ,fun!
Zeriver
Zeriver1 Sep 2016, 13:37
Neat idea and execution. I like how you can see on the ufo glass part blocks that you can grab. Shame that there isn't some sort of assist when you place blocks on pyramid, for example if you drop block close enough to some spot it gets pulled into right position. BTW lowering ufo and just crashing your pyramid is also pretty entertaining :)
Boberroauthor1 Sep 2016, 19:15
it was supposed to be there, Zeriver, but I got trapped in adding other goodies, some of them never finished and added.
tonynogo
tonynogo3 Sep 2016, 15:45
I'm a bad saucer driver ^^.
It's fun, well done! The idea is surprising ;)
Congratulations!
tmpxyz
tmpxyz5 Sep 2016, 11:08
Love UFO, I hope it rotates in the mid-air.

It could be more funny if you add some sound effect like big truck parking when moving a block;

Also you could add some tension by adding a timer to make player work faster, and make them put block to specified place each time.
Pikby6 Sep 2016, 00:37
Fun sandbox game, I personally kinda wished that the UFO would rotate with the mouse instead of using keys since that feels a little more natural. TBH if you added a bunch of random stuff to have fun with it could become a someone interesting sandbox game of just running around in a ufo and messing around with things kinda like goat simulator. All in all it has a lot of potential and i would recommend continuing it.
SamuelSousa
SamuelSousa6 Sep 2016, 18:13
Now I know who build the pyramids :)

I had fun while playing with it.
The controls were kind of confusing I wasn't able to build anything, bumping into everything seemed more pleasing.
Iseeicy
Iseeicy7 Sep 2016, 00:06
Wow, how'd you pull off that viewfinder on the UFO? That looks awesome.
Boberroauthor7 Sep 2016, 10:19
Iseeicy, render to texture: texture is transparent, has no background alpha, and is set to draw only one layer.
Also, to have it always visible I have two viewports - one for whole game, and other to display the display (on top of normal viewport). This way nothing never obstructs the holo-display.

I also WASTED whole day fine-tuning camera movement and display zoom.
Peni69 Sep 2016, 21:14
When I played the camera was far too close to the ship, that said, i could still play a bit. Nice mechanics and a fairly original idea.
axoona
axoona15 Sep 2016, 12:01
it's a nice idea and the graphics are quite cool!
Though it would help if you could turn around at 360°, I could only look sideways so I destroyed the piramid while trying to place a cube ;)

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