The atmosphere is good, though the game doesn't seem to communicate the rules well.
Looks like those black particle clouds are recharge spots. But whenever I move from second to third, the character falls apart for some reason (lightning?). Is it possible to avoid it somehow?
"Walking simulator" XD Mm nice atmosphere! Visually I think you've done a pretty great job! The first thing that popped into my mind is - the character - the hybrid of cubes and human parts work so well why haven't I seen it before? Perhaps I just didn't play games who did something similar but to me it seemed pretty unique. The decompose was also very cool.
I also managed to get the white screen of KEK NOR KEK. I'm still not sure what the title means but I have some ideas - kek nor kek could be read as: cake nor cake - nor is the logical operation. lol nor lol - where kek is slang for lol (related to wow)
eye hil eye - if kek nor kek is a caesar encoding (the repition of kek might hint that it's a word, therefore it's not a total strech). in some languages hil means killing, perhhaps (eye for an eye?), or it could mean HIL as "Hardware-in-the-loop simulation" but that's totally a strech haha.
Really cool mechanic. Ambience and visuals were all very cool. Regeneration was inconsistent but you could easily polish this up. There is game in the rough and it is good.
As others have said, the atmosphere is really cool and quite unique. I'm not sure though if there's any gameplay - I understand that it is a "walking simulator" but that being said was it originally meant to have other mechanics?
In any case the walking animation is pretty well done and the crumbling animation is something I haven't seen before.
Comments14
Looks like those black particle clouds are recharge spots. But whenever I move from second to third, the character falls apart for some reason (lightning?). Is it possible to avoid it somehow?
Mm nice atmosphere!
Visually I think you've done a pretty great job!
The first thing that popped into my mind is - the character - the hybrid of cubes and human parts work so well why haven't I seen it before? Perhaps I just didn't play games who did something similar but to me it seemed pretty unique. The decompose was also very cool.
I also managed to get the white screen of KEK NOR KEK.
I'm still not sure what the title means but I have some ideas - kek nor kek could be read as:
cake nor cake - nor is the logical operation.
lol nor lol - where kek is slang for lol (related to wow)
eye hil eye - if kek nor kek is a caesar encoding (the repition of kek might hint that it's a word, therefore it's not a total strech).
in some languages hil means killing, perhhaps (eye for an eye?), or it could mean HIL as "Hardware-in-the-loop simulation" but that's totally a strech haha.
Well it could be just bullshit as well xD
In any case the walking animation is pretty well done and the crumbling animation is something I haven't seen before.