
Kvetch-A-Sketch
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
In a forward thinking move in 1983, Kvecth-A-Sketch obtained all mobile display patents and destroyed all potential competition.
Enter this reality and enjoy Kvetch-A-Sketch Turbo's flagship game!
Space to shake the screen.
WASD or arrows to draw a line.
Andy Gainey : game programming, shaders, game design : experilous.com
Luke Schroder : art, game design, sound fx
Kevin Smith : game design, game programming
Peter Jones : title track
Nathan Walker : game design, game programming, animation, ux/ui design, shaders : mooncalfgames.com
Patch 8/31 : fixed inconsistent physics, level loading no longer breaks
Enter this reality and enjoy Kvetch-A-Sketch Turbo's flagship game!
Space to shake the screen.
WASD or arrows to draw a line.
Andy Gainey : game programming, shaders, game design : experilous.com
Luke Schroder : art, game design, sound fx
Kevin Smith : game design, game programming
Peter Jones : title track
Nathan Walker : game design, game programming, animation, ux/ui design, shaders : mooncalfgames.com
Patch 8/31 : fixed inconsistent physics, level loading no longer breaks