
Light of the Ancient
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Hey there, I used the platformer engine and dialogue system I am working on for my game MYTHS, since the Jam is not judged, I was thinking of doing something that would tie in my game instead of another lost project.
This room consist of a puzzle, you need to figure how to awaken the Ancient by the means of old technology. Things to push, activate, figure out what is to do to gt to the next room. I did not have much time to finish the end, so you know you won when the level restarts.
Again , because of the nature of the Jam, I decided not to start something from scratch. Therefore I had some art done prior to the Jam, so you have to take this into account as you rate the entry.
Done during Jamtime:
-Tilemap
-Statue and lens
-Light rays effects
-Foreground decor elements
-light reflection mechanic
-Dialogues
- Level design
Done Prior to Jamtime
- Hero animation
- Background tilemap
- Spear throwing mechanics
- torch lights
The actual game will feature combat and quests, you can follow the development of it nativepixels.com or follow me at @diver___
This room consist of a puzzle, you need to figure how to awaken the Ancient by the means of old technology. Things to push, activate, figure out what is to do to gt to the next room. I did not have much time to finish the end, so you know you won when the level restarts.
Again , because of the nature of the Jam, I decided not to start something from scratch. Therefore I had some art done prior to the Jam, so you have to take this into account as you rate the entry.
Done during Jamtime:
-Tilemap
-Statue and lens
-Light rays effects
-Foreground decor elements
-light reflection mechanic
-Dialogues
- Level design
Done Prior to Jamtime
- Hero animation
- Background tilemap
- Spear throwing mechanics
- torch lights
The actual game will feature combat and quests, you can follow the development of it nativepixels.com or follow me at @diver___