nat

by thomcc
controls: click to walk. dragging works too.
shift+1, 2, 3, 4 or 5: change pixel scale -- this was supposed to be behind a debug shortcut but i guess i forgot

basically a walking simulator. it was going to be a pikmin clone sort of but i ran out of time and so i cut what didn't work.

source will be on github after i get some sleep.

Comments5

steph8830 Aug 2016, 08:17
Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)
procdev1 Sep 2016, 09:51
Nice entry. I found 8 little pikmins, then lost 2 :P
It would be interesting to have more interactions with them and other mechanics.
Palmish2 Sep 2016, 23:08
Nice dreamy/psychedelic style
Chaoslab
Chaoslab8 Sep 2016, 08:52
Good start! Wondered about a bit, looked good.
vicious_br8 Sep 2016, 18:00
I agree with @Chaoslab. I would like to see continued. Attractive graphics.

Other games by @thomcc

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