PokeBattle

PokeBattle

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
Nothing to do with ancient technology, just an attempt at what a Pokemon battle in the anime sense might've looked like as a game.

The game a is a split screen Pokemon action battle simulator with local multiplay using joysticks.

This is basically just the basis for something, more moves and species can easily be added by inheritance of the Skill and Player scripts accordingly.

Controls are on the screen as UI reference GameCube controller buttons, so this probably won't work on other controllers unfortunately(Mainly because I think that C-Stick is referenced differently as a button than right thumbstick of typical controllers).

Feel free to adjust the input settings to your preferred controller though.

Controls are:

Thumb stick for movement.

C-Stick for camera direction and aiming of skill shots.

A, B, X, Y to use the Pokemon's 4 moves(Only 2 per species were made for this right now though).

L, R for player class specific abilities.
Found a bug?
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