PokeBattle

by kazenoz
Nothing to do with ancient technology, just an attempt at what a Pokemon battle in the anime sense might've looked like as a game.

The game a is a split screen Pokemon action battle simulator with local multiplay using joysticks.
This is basically just the basis for something, more moves and species can easily be added by inheritance of the Skill and Player scripts accordingly.

Controls are on the screen as UI reference GameCube controller buttons, so this probably won't work on other controllers unfortunately(Mainly because I think that C-Stick is referenced differently as a button than right thumbstick of typical controllers).
Feel free to adjust the input settings to your preferred controller though.

Controls are:
Thumb stick for movement.
C-Stick for camera direction and aiming of skill shots.
A, B, X, Y to use the Pokemon's 4 moves(Only 2 per species were made for this right now though).
L, R for player class specific abilities.

Comments5

Xlip29 Aug 2016, 02:54
looks like interesting i am pressing start but it is not starting
Paximillianauthor29 Aug 2016, 04:23
Both players need to select their character for it to start, which means you need to use 2 joysticks for that.
Graham Weldon
Graham Weldon29 Aug 2016, 12:09
Looks interesting, but also couldn't get it to start.
sn0uk
sn0uk29 Aug 2016, 12:26
Using 2 joysticks but didn't work because one of the joysticks was registered as player 4, and I think for controls you use player 2, or joystick id 1.
Paximillianauthor29 Aug 2016, 13:05
Code uses joystick id 1 and 2 for input, so player 4 probably won't work.
Found a bug?
Tell us on Discord