
Ludum Dare #36compo
Revolution Wheel
The wheel was the greatest invention mankind had ever conceived. Until one wheel decided to rebel and start a revolution in the name of freedom.
This is an endless runner. Jump and send as much cave man out of their platforms as you can.
Press "space bar" to jump and again to double jump. Your jump will restart when you touch a platform (no matter where) so use this to traverse the levels and get as far as you can. Exploiting the double jump is part of the secret!
I used Unity as the engine, I made the music tracks on Garage Band, the graphics were drawn on janvas.com and the sound effects were created using bfxr.
I had no intentions of participating in this Game Jam but this idea came to me while I was sleep deprived and found out the theme of this game jam . I never did an endless runner before so I decided to do it. I only did games with one screen and this was the perfect opportunity to do that. My first idea was to kill the caveman by hitting them in the head but once I saw the physics do their thing I decided that pushing them was way more fun. The way the double jump works is due to the way I had implemented the "grounded" state of the ball but I decided to leave it because bouncing from platform to platform is more fun when you can bounce from the sides of the bottom instead of just the top. It also allows you to climb the platforms, so that's cool!
The game has several endings depending on how many caveman you kill. I was tired Saturday night and didn't want to code so it was fun to me to just write some serious things about sentiment wheels and give the game some flavour. They are overly serious and it was amusing to me.
Anyway, hope you play and enjoy it! If you don't it's fine too. I had fun doing this and it was my first Ludum Dare so I'm happy I actually did something.
PS: The game does not scale to fullscreen but I couldn't disable that on itch.io page. Sorry about that.
This is an endless runner. Jump and send as much cave man out of their platforms as you can.
Press "space bar" to jump and again to double jump. Your jump will restart when you touch a platform (no matter where) so use this to traverse the levels and get as far as you can. Exploiting the double jump is part of the secret!
I used Unity as the engine, I made the music tracks on Garage Band, the graphics were drawn on janvas.com and the sound effects were created using bfxr.
I had no intentions of participating in this Game Jam but this idea came to me while I was sleep deprived and found out the theme of this game jam . I never did an endless runner before so I decided to do it. I only did games with one screen and this was the perfect opportunity to do that. My first idea was to kill the caveman by hitting them in the head but once I saw the physics do their thing I decided that pushing them was way more fun. The way the double jump works is due to the way I had implemented the "grounded" state of the ball but I decided to leave it because bouncing from platform to platform is more fun when you can bounce from the sides of the bottom instead of just the top. It also allows you to climb the platforms, so that's cool!
The game has several endings depending on how many caveman you kill. I was tired Saturday night and didn't want to code so it was fun to me to just write some serious things about sentiment wheels and give the game some flavour. They are overly serious and it was amusing to me.
Anyway, hope you play and enjoy it! If you don't it's fine too. I had fun doing this and it was my first Ludum Dare so I'm happy I actually did something.
PS: The game does not scale to fullscreen but I couldn't disable that on itch.io page. Sorry about that.
Comments10

ReboundGames28 Aug 2016, 21:04
Surprisingly hilarious. The music loop during the gameplay gets old really fast, though.

Joff29 Aug 2016, 09:43
At first I was a bit unsure but once I managed to get some cavemen taking each other out it was worth it.
I love the simplicity to the art as well, Would be great to have a mobile version of it.
I love the simplicity to the art as well, Would be great to have a mobile version of it.

Jupitron29 Aug 2016, 13:38
Cool game, loved the physics.

SamuelSousa29 Aug 2016, 16:38
Love the graphics and i felt fun to throw humans into the endless dark pit...
I only trouble learning how to jump the first time. Didn't expect it to be a one button game.
Great entry!
I only trouble learning how to jump the first time. Didn't expect it to be a one button game.
Great entry!
asteryz29 Aug 2016, 18:59
I would have never guessed the first wheel invented would be so lethal.
Nice twist on an endless runner.
Nice twist on an endless runner.

peterthehe30 Aug 2016, 09:53
Simple yet effective - and also a lot harder than I initially envisaged. Cool, solid entry!

kapricornmedia31 Aug 2016, 02:32
Fun jumping game. Needs work on design, the caveman world shouldn't look that digital with the straight pixel lines and black background.

LittleDoomDevs31 Aug 2016, 22:12
Nice physics and nice twist from the classic design of the game type. With some more content (fire/spike wheel, dinosaurs, pterodactyls, cats :D) I would appreciate this game will be much more.
Alsatian Studio5 Sep 2016, 08:44
Haha fun concept







Those poor caveman.