
Revolutions
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Revolutions 1.0
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Take Caution!
This game is horrible (as people in the
comments have pointed out), and WILL
WASTE YOUR TIME.
Consider it practice for next LD.
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You need to get to the future.
Your plan of action: speed up history.
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FAQ:
What did you use to make the "Nature Scene"?
- GeoVox
Do I know this game is poorly made?
- Yes, it is one of my first games made with Unity, and didn't have a full 48 hours to make it (or anything close to it).
Why can I sometimes see through the walls?
- I really don't know. Unity wasn't exhibiting this behavior when I was testing it in the editor. Your mileage may vary.
What do I do if I fall over?
- For some reason (I don't remember) I used a Rigidbody. Press "R" in these scenes to "stand up" again.
Will you work on this game afterwards?
- No. I really didn't like how the game turned out.
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Controls
Scene 1:
-Left Arrow: Rotate Left
-Right Arrow: Rotate Right
-C: Collect Bamboo
-P: Attempt to power the time machine
Scene 2:
-Left Arrow/A: Rotate Left
-Right Arrow/D: Rotate Right
-Up Arrow/W: Move Forwards
-Down Arrow/S: Move Backwards
-R: Reset Rotation (I know I should have locked it)
Scene 3:
-Left Arrow/A: Rotate Left
-Right Arrow/D: Rotate Right
-Up Arrow/W: Move Forwards
-Down Arrow/S: Move Backwards
-R: Reset Rotation (I know I should have locked it)
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Tools Used:
Unity
GeoVox
Visual Studio
Paint.NET
SketchUp Make
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Take Caution!
This game is horrible (as people in the
comments have pointed out), and WILL
WASTE YOUR TIME.
Consider it practice for next LD.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
You need to get to the future.
Your plan of action: speed up history.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
FAQ:
What did you use to make the "Nature Scene"?
- GeoVox
Do I know this game is poorly made?
- Yes, it is one of my first games made with Unity, and didn't have a full 48 hours to make it (or anything close to it).
Why can I sometimes see through the walls?
- I really don't know. Unity wasn't exhibiting this behavior when I was testing it in the editor. Your mileage may vary.
What do I do if I fall over?
- For some reason (I don't remember) I used a Rigidbody. Press "R" in these scenes to "stand up" again.
Will you work on this game afterwards?
- No. I really didn't like how the game turned out.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Controls
Scene 1:
-Left Arrow: Rotate Left
-Right Arrow: Rotate Right
-C: Collect Bamboo
-P: Attempt to power the time machine
Scene 2:
-Left Arrow/A: Rotate Left
-Right Arrow/D: Rotate Right
-Up Arrow/W: Move Forwards
-Down Arrow/S: Move Backwards
-R: Reset Rotation (I know I should have locked it)
Scene 3:
-Left Arrow/A: Rotate Left
-Right Arrow/D: Rotate Right
-Up Arrow/W: Move Forwards
-Down Arrow/S: Move Backwards
-R: Reset Rotation (I know I should have locked it)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tools Used:
Unity
GeoVox
Visual Studio
Paint.NET
SketchUp Make