Revolutions

Revolutions

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
Revolutions 1.0

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Take Caution!

This game is horrible (as people in the

comments have pointed out), and WILL

WASTE YOUR TIME.

Consider it practice for next LD.

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You need to get to the future.

Your plan of action: speed up history.

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FAQ:

What did you use to make the "Nature Scene"?

- GeoVox

Do I know this game is poorly made?

- Yes, it is one of my first games made with Unity, and didn't have a full 48 hours to make it (or anything close to it).

Why can I sometimes see through the walls?

- I really don't know. Unity wasn't exhibiting this behavior when I was testing it in the editor. Your mileage may vary.

What do I do if I fall over?

- For some reason (I don't remember) I used a Rigidbody. Press "R" in these scenes to "stand up" again.

Will you work on this game afterwards?

- No. I really didn't like how the game turned out.

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Controls

Scene 1:

-Left Arrow: Rotate Left

-Right Arrow: Rotate Right

-C: Collect Bamboo

-P: Attempt to power the time machine

Scene 2:

-Left Arrow/A: Rotate Left

-Right Arrow/D: Rotate Right

-Up Arrow/W: Move Forwards

-Down Arrow/S: Move Backwards

-R: Reset Rotation (I know I should have locked it)

Scene 3:

-Left Arrow/A: Rotate Left

-Right Arrow/D: Rotate Right

-Up Arrow/W: Move Forwards

-Down Arrow/S: Move Backwards

-R: Reset Rotation (I know I should have locked it)

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Tools Used:

Unity

GeoVox

Visual Studio

Paint.NET

SketchUp Make
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