Rm -universe

Rm -universe is a game made in Slick2D with Java and is a decision making maze like game.

The game is about a 21st century kid who stumbles across an old DOS pc and finds a book with some dodgy looking commands, as they all do, he enters one that deletes the entire universe through a UNIX bash wrapper (hence the name). You must find your way around a library being deleted by the bit, find enough books, gain enough knowledge and reach a computer to cancel the command with your command skills.

Gameplay is rather simple, W, A, S, D to move and press R to read, you cannot move while reading. You cannot step into deleted (black and blue) space, different coloured books have different values of knowledge and the little brown thing is a door....thanks.

This is my first Ludum dare entry and I may find myself re-entering next time, thanks for playing.

Comments30

LCMW_Spudauthor28 Aug 2016, 20:38
SO SORRY ABOUT THE MUSIC, SORRY
kndx123
kndx12329 Aug 2016, 16:14
Fun game! The programmers art is true art. The volume levels could use a bit work. But I did manage to save to universe from being deleted.
LCMW_Spudauthor29 Aug 2016, 16:21
@kndx123 Great to hear you enjoyed it, I had some music but it wasn't public domain and had to rush that...mess together rather quickly XD
DiegoCTorguet
DiegoCTorguet29 Aug 2016, 16:22
Original idea but this needs more polish in the design part to make it funnier and more challenging.
LCMW_Spudauthor29 Aug 2016, 16:30
@DiegoCTorguet Thanks for the advice, I was a little unhappy with the levels but they used to be a lot worse :)
onyon
onyon29 Aug 2016, 16:39
Cool idea, read a lot, kids :D jk, nice little game you got there, sir :) Thumbs up!
videogreg9329 Aug 2016, 16:57
Programmer art at its finest! I just wish the character would move just a tad faster.
lekiy
lekiy29 Aug 2016, 17:02
When running the game either pressing Y or N seems to quit it.
LCMW_Spudauthor29 Aug 2016, 17:06
@lekiy Do you have the res folder in the same folder as the jar?
lekiy
lekiy29 Aug 2016, 17:17
Okay I forgot to extract it. It seems that if you die, and you restart books you already read disappear but you lose all the knowledge you gained for them. I do like the Idea though.
LCMW_Spudauthor29 Aug 2016, 17:21
@lekiy Yeah, the library I used has some little quirks like that :)
pixzleone29 Aug 2016, 17:39
It could maybe use some kind of twist to the gameplay, but overall it's good!

Well done! :D
LCMW_Spudauthor29 Aug 2016, 17:47
@pixzleone Yeah, a twist would be fun but I felt I didn't have time
rudinskiz
rudinskiz29 Aug 2016, 18:02
I didn't really know what was going on
LCMW_Spudauthor29 Aug 2016, 18:12
+rudinskiz Haha, neither did I
Vaiaphraim
Vaiaphraim29 Aug 2016, 18:25
Oh wow, I got deleted way too often... my best result was 180 knowledge.

I think you need a bit of a grace zone when moving, even touching the dark tiles barely makes you lose health (I think top and left), you can only overlap a bit on the other directions. :( I.. I think I won't save the universe that way...

Music is really fun, reminds me of myself when I did some experimental stuff. :)

I hope you'll be around for the next LD!
LCMW_Spudauthor29 Aug 2016, 18:27
@rudinskiz Haha, neither did I (Sorry for messing up the reply there)
LCMW_Spudauthor29 Aug 2016, 18:32
@Vaiaphraim Firstly, I was aware the lack of balance of the game and I did indeed shrink the player from 32x32 to 28x28, alas that wasn't enough.
The music is probably my proudest moment was indeed the music....aside from all other things :)

I will be sticking around for the next one, I loved the experience and the responses of the game, I'll try not rushing next time as well.
lcmw shaker29 Aug 2016, 18:50
10/10 ign
Great idea, needs more polish.
rjhelms29 Aug 2016, 18:57
I like the idea here. I've spent a lot of my life at a command line and I'm still worried that something like this is going to happen to me.

I agree with some others that the game could use a bit more polish: tighten up the movement, tweak the level design, etc. But that's the hardest thing to get right during a game jam for sure.

Hope to see you in the next Ludum Dare!
sn0uk
sn0uk29 Aug 2016, 19:07
I liked the idea alot
LCMW_Spudauthor29 Aug 2016, 19:09
@rjhelms The idea came from my fear as such of how unstable and massive the Unix command line and it's undiscovered nature.
I do indeed agree completely with the fact the game needs more polish, it's my first LD I didn't have any real concept of the amount of time I really had.
I will be sticking around for the next compo.
AWOL29 Aug 2016, 19:13
Not bad I did a top down shooter. If you want to check it out?
lordvorath29 Aug 2016, 19:22
Nice idea, i found the strategy element to be the most entertaining part of this game, deciding, whether to read that red book or not. A pity for the music. Also it would have been nice to have a clearer indication for the doors, it took me a while to realize they existed, i was waiting for new books to spawn XD Keep it up
LCMW_Spudauthor29 Aug 2016, 19:28
@lordvorath Yeah, I did say in the decription that the doors where hard to find XD
Also yes, the music was terrible, yes.
And I hate this sort of advertising but I'm developing an open-source 2D game engine and posting updates of my game on my twitter (as well as some other crap) if you'd like to pop over
yotam18030 Aug 2016, 12:48
The story is pretty cool and interesting , but sound is very poor , graphics aren't amazing either
LCMW_Spudauthor30 Aug 2016, 13:13
@yotam180 Yeah, I focused mainly on the gameplay and story, I used like 4 sprites through the entire game and the music was thrown together like 4 minutes before the deadline :)
epb90001 Sep 2016, 05:15
I had a little trouble spotting doors at first... I think they're doors anyway. I like the idea. Especially the strategic suicide runs across deleted areas. Rescued the universe from my own stupidity a couple of times.
LCMW_Spudauthor2 Sep 2016, 11:05
@epb9000 Glad to hear you enjoyed it. Yeah the doors are the worst asset in the game :)
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