Shimagotchi

Shimagotchi

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
Shimagotchi is a game where you take care of lives of poor settlers living on procedurally generated island.

The world lives by itself and you, as a head of village, decide about most important matters. Which for now none of them matters, because I didn't have time to code more important events.

I've spent too much time on AI of villagers. They look for food, fish in water and hunt in near forests. They make babies and some wants to see the world.

Unlucky ones can die in forest or children won't try to have sex with their parents.

What I planned to do:

* Let villagers think that natural objects like giant stones or trees are gods.

* Let villagers blame failures on gods

* Let villagers learn about island and use that knowledge

* Let villagers tell imagined stories and let others believe in them or not

* Let villagers mourn about dead

* Let villagers pray for rain

* Draw family trees because children remember who are they parents.

* and much more

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* Save files should work.

* You can reset save by pressing "R"

* Holding "ENTER" speeds up time. (That was for debugging)
Found a bug?
Tell us on Discord