The Forgotten Pyramid 2: Rememberance

​The Forgotten Pyramid 2: Remembrance marks the debut of dotGame inc. Created in 72 hours for Ludum Dare 36, consisting of blood, tears, and buckets of sweat. It's not perfect, but we do it.

Comments4

ciaodavinci
ciaodavinci1 Sep 2016, 02:29
nice game. really loved where you took the theme.
one annoying bug: I was getting items stuck on top of each other
ErikU1 Sep 2016, 03:40
Nice! That's a good amount of art fit into 3 days. Simple but enjoyable puzzles - and even a Mario world 1-2 style skip to get past the second door :P

Congrats team!
HuvaaKoodia
HuvaaKoodia2 Sep 2016, 11:43
The art is good, the programming is shoddy.

Arrow keys don't work in the menu, the movement animation doesn't always trigger, you can fall off into the abyss by walking left in the second level and finally, items can merge together if picked up too close to each other!

The pickup problem is the major one and there's a simple fix. Pressing E picks up a single thing (never more!) and pressing E drops the currently carried object. Done!

Without that issue I would have gotten to the end and I don't feel like playing again due to it either.
QuestionableQuality
QuestionableQuality2 Sep 2016, 13:47
I loved the mixture of pixels and a sort of pseudo pixel-illustrated art style. The level design was extremely pretty also.

Sadly I couldn't get past the first puzzle because all the items got stacked on top of each other and wouldn't seperate. :(

I'm going to give it another shot in my spare time, but until then I streamed it on twitch, which you can view here: https://www.twitch.tv/cantgetourname/v/87134400
Found a bug?
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