The Trade Network

You're from a family of traders that goes back many generations! Trade. Roads. Coinage. Such an ancient art. No really.

Anyhow, your parents don't understand your greatness, so one day after getting caught defiling the neighbor's garden and causing a fire while trying to escape, you were exiled. Your ship arrived in a new and strange land with many villages in need of trade. But first, for these villages to trade, they need a system of roads connecting them...

NOTES:
- Press H inside game for rules and keys.
- The Trade Network has one designed level, but it also contains random levels.
- The designed level has about two solutions. The random levels are not guaranteed to be solvable.

LATE BUG FIXES:
- Slight improvement to audio timing glitch when playing theme. #WebGLProblems
- Theme volume levels were mixed incorrectly, sounds better now.
- Less chance of game getting cropped or looking funny in full screen.
- Made some of the text elements sharper, not sure it's better. :)

POST COMPO (notable improvements)
- Press E for editor, point, hold a number key, and drag to paint. 0-3 is terrain, 4-6 is village.
- Copy level code with C (random level or edited) and paste/play other people's levels with P
- Improved help screen

Comments31

manabreak
manabreak29 Aug 2016, 04:43
This was a really nice game! Took me a few tries to connect them all in the pre-designed level. Could be taken a lot further and developed into a full game, especially for mobile. :)
NinjaNic
NinjaNic29 Aug 2016, 04:51
Neat and fun little game! I like how this game uses a turn-based system. I also am a big fan of the hexagons. The game could be a little more clear on how much certain roads cost, and how much money each city gives. But all in all, I say it's a pretty good game.

Nice work, and good luck!
dhalvin29 Aug 2016, 05:26
Really liked this game. After about 6 tries in the predesigned level I had to give up. Would make a great mobile game idea. I could really see myself losing a few hours into a game like this on my phone.
gurkan9629 Aug 2016, 05:28
This game is super cool and really hard i still havent been able to solve your handmade level! nice understandable art and sound effects! keep up the nice work
McMutton29 Aug 2016, 05:32
Nice puzzle game. Took me some time to find the correct order to be able to connect everything... which is a good sign for a puzzle game.
Graphics suit the game as well. :)
smilewood
smilewood29 Aug 2016, 05:35
I love this game. It is very entertaining to try and connect the villages in an optimal way that lets me not get taxed out of business. I enjoy the random maps, they usually feel very completable right up until the tax rate spikes. I can understand why the American Revolution started over taxes.
MirrorPolygons29 Aug 2016, 05:35
Good game with simple mechanics and simple graphics. Liked the challenge and the way the economic system is managed. With some more levels it will be a nice game on it's own, maybe add some army to control.
tonynogo
tonynogo29 Aug 2016, 05:37
Simple but cool.
Sound and graphics pair very well.
Nice work!
KevKevOnFire29 Aug 2016, 05:49
Wow, that was really fun! Beat the pre-designed level on my second try, then went ahead and took on several randomized ones. The algorithms for the random levels could be adjusted, the difficulty varied pretty wildly. For a Jam though, that's really nitpicking.
Pix3M
Pix3M29 Aug 2016, 06:15
Easily one of the more polished games I've played thus far. I've been replaying it a couple of times. Nice work!
jackyjjc
jackyjjc29 Aug 2016, 10:40
Cracked the pre-designed level, the puzzle was great. I love the graphics, it was cute. Like the others said, would be nice if the road cost were shown before i build the road (maybe when i hover over the tile?). I see a lot of replayability of this game. However, when i tried the randomized level, i was given a map that was pretty much unsolvable (mostly forest and mountains). It would be great if the map generation algorithm can make sure the map is solvable first. Overall a very nice game, I will come back to play it if you keep adding more puzzles to it :)
colapolka
colapolka29 Aug 2016, 10:45
That was a tough nut to crack! Really nice puzzle design, would have enjoyed more pre-made maps as the random ones can really be too easy as @KevKevonFire pointed out.

Well done nonetheless!
onyon
onyon29 Aug 2016, 16:56
Really nice puzzle game. The premade level is great. I love hexagons. Thumbs up!
leuus29 Aug 2016, 17:27
Nice game, very addictive! At the beginning I thought it would be like the settlers of catan but the concept is really different.And I really enjoyed playing it! I was wondering if in every random level it was possible to connect all the village? (I doubt it. It would require a strong artificial intelligence wouldn't it?)
BloodJohn
BloodJohn29 Aug 2016, 19:53
Perfect railroad game. I love the strategy. I want to go back to play this game again.

The lettering is a little confusing. You may want to look for other options to explain what's going on.
kraiom30 Aug 2016, 07:38
Nice game with cool mechanic. Was really nice figuring out how to crack it. Also tried some random levels, one of them was an interesting challenge (but still easier than the pre-made one). Really awesome game, even more so considering the time constraints.

Now, if you intend to polish it up further, a couple things in the UI could be improved. It wasn't immediately clear to me that the brown tiles were mountains, and I also took a little while to realize I could start from any village. That's probably because I was too eager to read the instructions carefully, but still :)

Oh, and a level generator that would ensure the levels are beatable would also be great! But again, for the competition, having a level generator at all is already awesome.
cjames31 Aug 2016, 00:04
Oh my goodness that is one amazingly fun, challenging, addicting game! I couldn't stop playing until I got Master Trader on 10+ levels!! This is truly a top game this jam. Magnificently done
joemid
joemid31 Aug 2016, 03:22
Master trader! I was put off at first- thought it was a straight Cataan rip- boy was I wrong! One click control, fast play, clean design, and nice sound effects. By the end you had me thinking of the traveling salesman- one step closer!
juxipolo31 Aug 2016, 03:34
The mechanics were intuitive, but the hand placed level made it obvious there is some real difficulty to be had with those.

I wish there was a little more to it mechanically. This seems like a base you could build on.
scriptorum
scriptorumauthor1 Sep 2016, 03:49
Thanks for the great feedback, everyone!

I put up a post-compo version, and this one has the ability to copy (C) and paste (P) level codes. Here are a few random levels I thought were half-decent.

R1833308256
R1197157162
R-1227625050
R-1463715304
R611065350
R-717291648

Also I unlocked the crappy editor if you want to tailor your own levels (E to toggle edit mode, 0-7 to paint). There is no save mechanics, so copy the level code as above. (Although it'll be a longer code.)
scriptorum
scriptorumauthor1 Sep 2016, 17:42
A designed level: C222001111001111212220501330001101222100130322010030220113351362330502011301131130011220110011331002222215000503333540302202013330301110020212110100122102220623435002121002200301100222220322222011112220200
LoneSpelunker2 Sep 2016, 00:01
Really clever puzzle design. I'd love to have a mobile version of this with a bunch of different puzzles to try out.
ThreeLivesGames2 Sep 2016, 01:43
Was really fun, the sounds effects were nice. Played for half an hour and still couldn't beat the level but i've always been bad at puzzles. Could definitely see myself playing for a while.
Sabina Lis2 Sep 2016, 02:24
This was fun to play :) the music when you complete a level is very satisfying, with a bit more development of art and music would make a really nice game, congrats!
rjhelms3 Sep 2016, 03:59
This is really cool - like a solo board game. The random levels were wildly varying in difficulty, but that's to be expected - controlling for difficulty would be a huge thing to implement!

The pre-built level was just complex enough to give an introduction to the mechanics without being frustrating, but still take some thought to actually complete.

I feel like there's really solid potential for a two-player mode to this, but I'm not sure exactly how it would work.
eott3 Sep 2016, 09:37
This is a really fun game and it's well done too. Good work!
blubberquark5 Sep 2016, 07:50
Nice puzzle game! At first I thought it was more about economy, but after the first level, I knew it was a puzzle!
Daniel6 Sep 2016, 13:49
Really cool game and challenging, good design and concept well done. I think you could have added the controls at the intro, as at first I didn't know how to play until I read the info on this page.
alfadur6 Sep 2016, 15:00
With right levels, it's quite a solid puzzle! The road-laying theme suits it naturally, and the music creates just the right mood. :)

I think it might be an interesting addition to have a way to deal with unused funds in case when it's not possible to connect another village within the next two or more turns. Maybe an action to put them in a bank for a couple of turns, and use the interest to build more roads.
scriptorum
scriptorumauthor8 Sep 2016, 17:08
Some more levels:

R2147222718
R-344817546
R457364488
C101130232200323313310221213122220323203013433330323003121520102420011351120312131202103320203113120003001312210500133132310422130012313020012202124106103030145211123030331200103200132023330122111333220013
urielgamedev14 Sep 2016, 11:46
Hey thanks for your comment! Nice game! It reminds me a board game that I played a few months ago with train-trade.
I liked the graphics and the concept. I love puzzle-games and I needed some tries to beat yours.
Really good game!

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