Unmapped

by fisilva
Travel the land and mark the landmarks in your map.
WebGL version in the making

WASD to walk
M to toggle map
Left click to place landmark
Right click to swap landmark
X to end the game

Sorry no sound this time

Tools: Unity

Comments8

peterthehe
peterthehe29 Aug 2016, 14:07
A very interesting concept. It'd be amazing if you took it further and perhaps had some enemies - spying on an enemy camp or something. Brilliant work!
blubberquark30 Aug 2016, 12:07
I got level A cartography after I saw the compass. Interesting take on the theme. Maybe you could make the map bigger or the terrain less flat, because I can see the whole map from one place (or two if I'm thorough) in the middle.
Zccc
Zccc30 Aug 2016, 15:17
Your art is amazing as always, and I really had fun discovering how I could map the things before I realized it was divided in a grid. Then it became very easy. Now make it with a randomly generated land!
jplur
jplur30 Aug 2016, 18:37
OK this was fun, got level A second try :)
Toureiro30 Aug 2016, 18:54
Noice! I'd play I full game like this.
oskardevelopment30 Aug 2016, 18:57
Cool idea and nice graphics. I'd would've liked if "Quit" was renamed to "Done". Some music would've also added some extra coolness! :)

A cartography was quite easy after everything was figured out.
Volcanic Giraffe31 Aug 2016, 23:17
I like the ability to climb houses and trees to expand the view. Color scheme is pretty neat.
Volcanic Giraffe31 Aug 2016, 23:21
And it would be super useful to see the correct placement at the end. For instance, by moving up the camera above the center of the map, so player will see a bird's-eye view.

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