WakeUpCall()

WakeUpCall()

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
WakeUpCall()

A pure console roguelike about what happens to a Warbot when World Peace is a reality.

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Made in 48-hours from the Ludum Dare Compo by Martin "quill18" Glaude

Livestreamed start-to-finish in front of an audience of thousands.

Written in pure C# out of many Console.SetCursorPosition() calls.

Tools:

MonoDevelop

Special thanks to Essentia for beta testing -- as well as everyone out in Twitch-land for supporting me and my streaming!

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DIRECTIONS:

Use the Numpad or Arrow Keys to move around.

Use [<] and [>] on stairs to move up and down floors.

Moving into enemies will melee attack them

Moving on to items will pick them up.

Use [L] to look around, and [ENTER] to examine objects.

If you have a ranged weapon equipped, [F] will enter Aiming Mode. [ENTER] fire.

Access your Inventory by pressing [I]. Items can be used or equipped.

Your goal is to acquire the Yendorian Power Cell from the bottom of the complex.

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Questions?

[email protected]

http://twitter.com/quill18

http://youtube.com/quill18creates -- Unity Programming Tutorials

http://youtube.com/quill18 -- Let's Plays!
Found a bug?
Tell us on Discord