Explore the tomb of the Gear. What lies at its heart?
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Unfortunately, we may never know. I was unable to finish this game in time because I had a very busy weekend! However, I was able to create and tune mechanics for what could be a very fun puzzle game.
Absolutely wonderful so far, it's a shame it is unfinished. The light effect and art were really good. I would definitely play more in a post-jam edition.
I really like the visual style and the puzzles of the game. The music also feels very awesome and the ligh effect on the background is really cool! I would like to see more from this. A note on the keyboard layout: z is not the best choice for people with a german keyboard layout. Would it be possible to use the up-arrow key just for this?
A pity this wasn't finished, the mechanics seem very promising! Graphics and sound were pretty good. The platforming is a little off, though, especially when jumping up against walls.
The game looks so cool and the mechanics are great but there's this annoying thing where I get stuck at the wall! It's soooooooooooo frustrating!
D
devpaul6 Sep 2016, 20:09
It looks nice and I like this controllable gear idea, but the platforming does not feel right, I get stuck into walls and sometimes the jump just does not register.
Beautiful and very novel game. The jumping is a bit awkward - it needs a bit of reaction time adjustment (allow the player to still jump after moving a bit off an edge).
Comments15
The light effect was the best part of the game visual
I did find one bug. If you move right up to a wall, stop and press the jump key, the jump will fail.
More levels pretty please?
I really like the visual style and the puzzles of the game. The music also feels very awesome and the ligh effect on the background is really cool! I would like to see more from this. A note on the keyboard layout: z is not the best choice for people with a german keyboard layout. Would it be possible to use the up-arrow key just for this?
It's soooooooooooo frustrating!
Screen shots of the game look cool. Wish I could figure out how to play.