Ludum Dare #37compo
32 Days
I Recommend FULL SCREEN - was built for FULL SCREEN
32 Days...
You awaken to find yourself in the body of a teenage boy. You are wearing a funny space suit. You are in a massive dark and cold industrial room. You are greeted by a mysterious voice of an old and wise figure. You realize you can see him... off in the distance. He sits behind a thick glass window. You cant make out his features. What will become of you? Why are you here? Who are you? You don't seam to remember anything...
you choose the next steps...
Solo jam-
Tool belt for this game:
Photoshop
Spriter
Construct 2
32 Days...
You awaken to find yourself in the body of a teenage boy. You are wearing a funny space suit. You are in a massive dark and cold industrial room. You are greeted by a mysterious voice of an old and wise figure. You realize you can see him... off in the distance. He sits behind a thick glass window. You cant make out his features. What will become of you? Why are you here? Who are you? You don't seam to remember anything...
you choose the next steps...
Solo jam-
Tool belt for this game:
Photoshop
Spriter
Construct 2

Comments41
Sometimes it was hard to see what the foreground was, and where I could jump on.
Well done!
Dialogues were really smart, graphics are good, and the story is also nice, I enjoyed it ! Really good job.
Good job!
@CMLSC Oh rats! I thought I fixed that! Im sorry! I know the previous two days take a bit to get through its not easy to jump back to where you were- Ill fix that for future versions. Do you remember where you glitched? Was it out the right / left / or out the bottom of the screen? Thanks for playing!
@xlambein- same for you- there is only one level of jumping in this if you can get past it :) But thanks for playing- sorry you didnt like the delivery
@Kazik_210 -I wish you could get past that- its not really about a platformer as much is it is a story. You do get to move faster towards the end tho... thanks for playing!
@jusw85 -He said he wanted to observe you playing with them :) All you had to do was wait out a timer- there is 60 seconds on the ducks, then he adds balls as well- 60 more seconds with those, then its onto the next day- thanks for playin!
@Stefanie899 Thanks so much! I really wanted to add more too but time didnt permit- I wanted sound fx and music too but ya know... haha I think I polished too much :) Bad habit. Im glad you enjoyed it- id love to finish it with more content some day.
@Drtizzle Thanks so much! Sorry for the confusion- I worried about that. I tried to discolor them enough to make it obvious they were behind you. Maybe I need to make it even more obvious. Glad you enjoyed it!
@Yami no tenshi I really appreciate it! I agree- It needs some audio! I will get there later on, but didnt have time for the Jam version. Thanks for the compliments and for playing
@mutuware Glad you enjoyed it! I think story was my main focus, and i made the game around it instead of making a story cram into a game- Glad you made it to the end :D
@Ouro17 Thanks so much! Music will come later! Glad you had fun playing with the ducks :D
@Zeriver I really appreciate your compliments- yea glad you got the clones, I ran out of time to explain a lot of what was in my head. Idea is he is a clone and when one dies he takes their memory and plops it in a fresh clone. Id love to finish the game some day- thanks for the motivation to do so!
I reached day 13 and as I was playing on the ducks I warped into the blocks (presumably physics pushed me past the collider.) I couldn't get out from the block and was not able to get past the bath balls as I was still stuck. I can imagine it takes quite some time to get the sentences and timing them with triggers as you progress in the game. Again, nice job!
The characters and animation were really nice, and the platforming was solid. I was stressed when the timer appeared, but you'd obviously tested the levels as it was balanced pretty well.
What I enjoyed most was the story, it fits the theme really well and you managed to get across a lot of ideas with just 2 characters and a single room, very impressive
The graphics are good, and I like this idea of a space training programm. Very fun !
Also wanted to see more levels but, as everyone knows, time constraint means we end up cutting some stuff we'd like to put. You did have a backstory to help with that, and the way you pieced things together (the dialog in the gap between days, etc.) came out pretty nice! The kinda cliffhanger ending was nice too. :)
I really dig the art style, pretty well made, animations are also smooth, the game also feels pretty light and runs really smoothly.
Controls are pretty responsive and work nice and fast. I felt the character was too slow at the beginning, but as it is a test subject, and since I didn't know the "full" setting at the time, I kinda understood it might be some kinda plot device. :P
You always see tons of platformers everywhere, but I don't think it's a bad idea to reuse a genre, there's always space for one more, if you can give it a twist. :)
I kinda got stuck at the 3rd level and had to restart the game, but this is because I tried going to bed by returning in the same path I came from, instead of just jumping, which triggered the clock again. :P
Cheers, and thanks for playing mine too. :D
Good job!
Once he said I was the most important and the least important person at the same time, I figured out the story. :3
In the part with balls and ducks, I started bouncing them on my head. :D Another thing I noticed is that if I land on the balls in a certain spot, I can rid them and slide around. XD
Pretty nice entry :)
Really interesting game.. The story is very intriguing!
Great story and fun as well.. A solid entry :)
The difficulty ramp is a bit too much for me. Level 2 was already a bit crazy considering the responsiveness of player controls. I'm ok with my guy being a bit unwieldy, but then asking me to do speed trials is a rough for a casual gamer like me.
Lovely art and character walk-cycle.
Gameplay wise: Felt a little too slow and level design was a drag.
But there's a huge amount of work here, great job!