72 Hours
So 24 hours before the end of the LDJAM37 my cousin gave me call to ask me about making a game.
He is the Programmer and Developer, and I am the Game Design and Sound Producer.
We did not have so much time although we did the best we could!
This is our first game/concept we ever made together
72 Hours
The game is "simulating" a 72 hours of a man who want to have a chance and enter the LDJAM contest, but hes being disrupted constantly by random events, though he has to keep his mind and efforts on developing the game to make it on time!
The game should have a humorous feel and overall a big pile of funny scenarios.
We liked the idea, and we're looking forward to keep develop it even further.
Thank you for your time and have fun!
He is the Programmer and Developer, and I am the Game Design and Sound Producer.
We did not have so much time although we did the best we could!
This is our first game/concept we ever made together
72 Hours
The game is "simulating" a 72 hours of a man who want to have a chance and enter the LDJAM contest, but hes being disrupted constantly by random events, though he has to keep his mind and efforts on developing the game to make it on time!
The game should have a humorous feel and overall a big pile of funny scenarios.
We liked the idea, and we're looking forward to keep develop it even further.
Thank you for your time and have fun!
Genres: simulation
Tools: Unity
Comments25
The one thing - the fast voice from phone (or something else, I didn't understand) is toooo ennoying. But it is small thing in great game, overall.
we are aware of that. this is going to be fixed at some point soon.
we are very satisfied with the idea as well, and it's just the tip of the iceberg!
But hey, I finished my Ludum Dare game in 4 hours, so I got that going for me, which is nice
I wish the game would tell you why you "died", for example I ate the Thai leftovers and the game ended? Then I was at about 95% completion and I didn't help my grandma and I "died"?
Also, it seemed like a pretty OK strategy was just to drink energy drinks and eat cake. Not a great real-life LD plan :)
thank you! yes, the game should have more explanations for each decision you make and how it affects your character's measures. at this point the game is flooded with bugs, but we still wanted to convey an idea.
i really want to try this once its done! lol!! the dog scene is priceless xDxD
I'm afraid I don't really understand how "losing" works in this game. Like when I start off the game by choosing a food other than an energy drink, I automatically lose even though I have plenty of time left. But why; did yesterday's Thai leftovers kill me or something?
You did a good job with the music and the humour. The jazz feel kind of helps to make the mood comical, but also give the sense that you need to keep working because you have to submit that game in 72 hours! The sound effects are also just as good. I enjoyed what I played.
~Random-storykeeper
Awesome idea, and fun vibe. I can't wait to play a more developed version :)