Ludum Dare #37compo
A new beginning
Life will sometimes give you a new beginning. If you happen to fail on the first attempt, the second attempt might be easier. So don't feel discouraged. If you just follow the maze of life you will succeed.
Made with Unity, Blender, paint.net, and Bfxr
...and yes you can escape out of the room.
Made with Unity, Blender, paint.net, and Bfxr
...and yes you can escape out of the room.



Comments19
Though, on second playthrough, I could just open the door from the beginning and nothing happened, just all white.
The controls were slightly glitchy (I was using the web player) and the SFX were slightly painful (I had headphones on, and the woosh woosh sound was quite brash).
Great effort
The only thing i would change is the movement make it less rapidy and the collision system is buggy this problems kinda break a bit of the experience.
This game made me feel something, stuck in a room, facing an unavoidable threat.
And I tried to move everything around in despair, soon the room was a mess, and soon it was to late. The narrator caught my attention about a second chance. That is interesting!
I would rework the sounds in a DAW to cut the high frequencies because it is aggressive with earplugs. You could add slow tempo violin, ad basses to hightlight the drama. The exit door is a important object in the composition and maybe you could record yourself banging and shaking a door.
There is no sense of making progress, at some point I was a bit bored because I did not know if I was missing something. I looked behind all objects, I dropped them out of the window. When the second attempt came I was reluctant to play, and closed the game. Finally I came back an completed the game. Maybe it is a bit too slow.
I don't know what to think about the narrator that teaches me life. Ok, and I didn't do anything to deserve surviving, or to deserve to die.
To conclude this game creates emotions, well done.
Thanks for making this game!