A night of nightmare

by kirthos
You are a child that just wake up in middle of the night.
You have a nightmare and you need to fight the shadows to progress.
You have some quest to guide you each time you finish a quest you progress in your nightmare.
Are you ready to fight your worst nightmares ?
And maybe you will win ...

The theme is: One Room

The game was made in 72 hours with:
Unity 5.4.1f1
Illustrator

Team:
Kirthos (me) as developer
Calapout as graphic designer

Comments6

TitoMakaniJr
TitoMakaniJr15 Dec 2016, 10:08
I really like what you guys have here. The slowly expanding room is a great way for progress to be made. I wasn't able to overcome my nightmare but I gave a good number of tries! Anyways overall I liked it. Good job with the game guys!
samt251015 Dec 2016, 12:39
Pretty good i would have liked some control prompts but good job
RadMcCool
RadMcCool16 Dec 2016, 13:01
nice use of the expanding play area. and liked the wee twist at the end.
dodormeur
dodormeur16 Dec 2016, 13:03
Couldn't get pass the nightmare, and I have the impression it is unbeatable. The mouvement feels a bit sluggish, and giving more control to the player during fight would be cool.
The idea of the expending room is nice
Vadim Ivshin16 Dec 2016, 13:31
I didn't understand how to kill that monster :(
hugofock
hugofock18 Dec 2016, 18:02
the first monster somehow i managed to killed it, but i still don't quite it how to I killed it. I think need some indicator to show me some clue.

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