A.R.M.D.

Overall★★★★★★★★★★3.22
Fun★★★★★★★★★★2.94
Innovation★★★★★★★★★★3.67
Theme★★★★★★★★★★4.28
Graphics★★★★★★★★★★2.56
Humor★★★★★★★★★★2.50
Mood★★★★★★★★★★2.61
Coolness★★★★★★★★★★39%
You are an Automatic Room Maintenance and Defense AI. You exist to do one thing: Protect and maintain this room.

If you can get the facility's trust in you to 100, you win. If it drops to 0, you lose.

Everything is controlled with the mouse. Right click a person to mark them as a target. Blasters can only be built on the walls.

To gain points:
*Take care of intruders by calling security or gunning them down yourself.
*Let personnel go about their business.

To lose points:
*Kill or send security after personnel.
*Keep the doors closed for too long.
*Leave corpses laying around.

Comments12

ACCBDD16 Dec 2016, 00:20
Great take on the theme!
saucygames
saucygames16 Dec 2016, 05:51
Let's just say I played this game a lot like how I play trouble in terrorist town! Everyone dies even if they're good lol. It was fun until I lost the trust, Idk why I would ;)
siryakko
siryakko16 Dec 2016, 09:29
Excellent concept, it was a lot of fun :D
Stormer16 Dec 2016, 13:25
Controls are sometimes hard to use, sprites maybe too small, but cool game idea!
Nonakesh
Nonakesh16 Dec 2016, 13:30
Really nice game! I could easily imagine this being a larger game with multiple stages of enemies and turrets.
TheScragglyMan16 Dec 2016, 14:25
Not a bad little game here, A little on the easy side, but i can see potential. Good job
james-gillespie
james-gillespie16 Dec 2016, 15:45
Great concept, an indicator to show the target would be helpful and I didn't seem to be able to build the blaster or have the security guys do anything other than follow.
Drury
Drury18 Dec 2016, 05:43
I liked it, but it was a little easy, some audio would have definitely helped. I felt there wasn't much of a reason to call security.
Bumblepie18 Dec 2016, 07:01
A really interesting concept for a game. I think the core mechanic needs to be improved a bit though: as it is the game is pretty prescriptive in terms of the solution being always face scan and just shoot dudes when they show up. The game needs something added to it to add some complexity and difficulty.
Jupiter_Hadley
Jupiter_Hadley19 Dec 2016, 16:52
I found this game interesting, though I am not sure if I was doing something wrong or not... I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/T4pyhw3TqqI
resty24 Dec 2016, 14:24
Interesting idea. Perhaps a bit easier, just keep killing to get a win (a bit repetitive)
TheMonsterFromTheDeep
TheMonsterFromTheDeep1 Jan 2017, 07:56
It took a long time to figure out how to build blasters, which was a bit of a problem. It was also impossible to get multiple security people on multiple intruders, which was rather annoying. Aside from that, though, this is a solidly built game. Sound would be an improvement.

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