Artis@n

by dia6lo
Overall★★★★★★★★★★3.83
Fun★★★★★★★★★★3.63
Innovation★★★★★★★★★★4.00
Theme★★★★★★★★★★4.25
Graphics★★★★★★★★★★4.17
Audio★★★★★★★★★★3.55
Humor★★★★★★★★★★3.83
Mood★★★★★★★★★★3.82
Coolness★★★★★★★★★★48%
"Artis@n" is the mix of adventure and alchemy games.

[*] Match any items to create any combinations

[*] Explore unpredictable recipes

[*] Chat with unique characters

[*] Complete story line

in a Cyberghoul city as a mad craftsman.

Artis@n is my third LD game and first Jam one. It was created by me and Linver (check him out, http://ludumdare.com/compo/author/linver/). We've designe gameplay together, while I've written all the code and he has made all the art, music and story. Dats ma boi!

By comparing quality of games produced I can clearly say that I like Jam more than Compo (or I just can't draw good art). Though, spending 72 hours instead of 48 is pretty exhausting, and I was not prepared for it :<

Anyway, the game was created with these tools:

- Mechanism, my own game library written in Typescript (https://github.com/Dia6lo/Mechanism)

- Visual Studio + Resharper

- GIMP + Piskelapp

- Audacity + FL studio

As always, game is deployed on Azure (great platform for deploying apps in one click)

Comments14

Fuad13 Dec 2016, 14:43
Really interesting, I like game about crafters and nice cyberpunk setting add its flavor. The only annoying thing is the speed of main character, let's hope he make some leg upgrades soon.

And I think it need to have more memes in it like cat+sandwich :)
pema99
pema9913 Dec 2016, 14:44
Made myself a Pen-Pinapple-Apple-Pen, nice.

Great game, like the art, the gameplay is suprisingly fun.

My only critique is that the movement speed is a tad too slow.
2Bit13 Dec 2016, 15:24
I made a man an apple sandwich and replaced a workforce with robot cats. Nice.
HadikCZ13 Dec 2016, 16:02
Player require some speed boost invent :)

Intresting idea, and also story, somethink happend somewhere, but you didn't see it :)
PowerSpark
PowerSpark14 Dec 2016, 00:28
I liked it, the movement could be faster-- but I wish there were more combinations, I mostly got pen-pinapple-apple-cat etc.

Nicely polished though, the details are spot on!
Dia6lo
Dia6loauthor14 Dec 2016, 10:26
Good news, everyone: Artis@n just combined leg with rocket and got some movement speed ugrades. Enjoy! :D
Volcanic Giraffe14 Dec 2016, 22:04
Very like idea of things combination, and I felt myself happy guessing which combination planned for stage :) Good luck!
SidewalkSleeper
SidewalkSleeper15 Dec 2016, 07:40
It feels so satisfying to just press two buttons and combine items! Great job.
alfadur15 Dec 2016, 23:46
Quite ingenious crafting mechanic, and nice closure having to put all those crazy devices to final use. It really feels like a properly complete game beyond LD limitations. The lack of a rollercat was a bit disappointing, but one cannot plan for all possible combinations :)
Holofire
Holofire17 Dec 2016, 22:24
Seemed like an infinite loop. Would have been nice to have some hints towards whether you made something good / bad for the purpose. Kind of like Scribblenauts I guess.

Concept is nice, just didn't feel like there was any direction or motivation to play.
Linver
Linver19 Dec 2016, 06:11
@Holofire, Man, big thanks for serious feedback.

Really, We understand that we reach a new teir of LD-participants with direction-motivation problems :D (After i-can-make-a-playable-videogame-on-LD tier)

I think, for start we can add to game a 5 lamps, and turn-on one after a one quest. It's not a big directions.. Anyway, we will think about it on future Jams.
Alexander Kondyrev19 Dec 2016, 06:13
Very good game with nice graphics solution! Easy to understand how to play. Great hands merge feature! Please add more gameplay events!
jacklehamster
jacklehamster19 Dec 2016, 06:55
Great entry. I played completely randomly
LTyrosine
LTyrosine19 Dec 2016, 14:50
Creative interface, nice graphics, cool music. Liked it a lot, congrats.

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