Artis@n
"Artis@n" is the mix of adventure and alchemy games.
[*] Match any items to create any combinations
[*] Explore unpredictable recipes
[*] Chat with unique characters
[*] Complete story line
in a Cyberghoul city as a mad craftsman.
Artis@n is my third LD game and first Jam one. It was created by me and Linver (check him out, http://ludumdare.com/compo/author/linver/). We've designe gameplay together, while I've written all the code and he has made all the art, music and story. Dats ma boi!
By comparing quality of games produced I can clearly say that I like Jam more than Compo (or I just can't draw good art). Though, spending 72 hours instead of 48 is pretty exhausting, and I was not prepared for it :<
Anyway, the game was created with these tools:
- Mechanism, my own game library written in Typescript (https://github.com/Dia6lo/Mechanism)
- Visual Studio + Resharper
- GIMP + Piskelapp
- Audacity + FL studio
As always, game is deployed on Azure (great platform for deploying apps in one click)
[*] Match any items to create any combinations
[*] Explore unpredictable recipes
[*] Chat with unique characters
[*] Complete story line
in a Cyberghoul city as a mad craftsman.
Artis@n is my third LD game and first Jam one. It was created by me and Linver (check him out, http://ludumdare.com/compo/author/linver/). We've designe gameplay together, while I've written all the code and he has made all the art, music and story. Dats ma boi!
By comparing quality of games produced I can clearly say that I like Jam more than Compo (or I just can't draw good art). Though, spending 72 hours instead of 48 is pretty exhausting, and I was not prepared for it :<
Anyway, the game was created with these tools:
- Mechanism, my own game library written in Typescript (https://github.com/Dia6lo/Mechanism)
- Visual Studio + Resharper
- GIMP + Piskelapp
- Audacity + FL studio
As always, game is deployed on Azure (great platform for deploying apps in one click)
Comments14

pema9913 Dec 2016, 14:44
Made myself a Pen-Pinapple-Apple-Pen, nice.
Great game, like the art, the gameplay is suprisingly fun.
My only critique is that the movement speed is a tad too slow.
Great game, like the art, the gameplay is suprisingly fun.
My only critique is that the movement speed is a tad too slow.
2Bit13 Dec 2016, 15:24
I made a man an apple sandwich and replaced a workforce with robot cats. Nice.
HadikCZ13 Dec 2016, 16:02
Player require some speed boost invent :)
Intresting idea, and also story, somethink happend somewhere, but you didn't see it :)
Intresting idea, and also story, somethink happend somewhere, but you didn't see it :)

PowerSpark14 Dec 2016, 00:28
I liked it, the movement could be faster-- but I wish there were more combinations, I mostly got pen-pinapple-apple-cat etc.
Nicely polished though, the details are spot on!
Nicely polished though, the details are spot on!

Dia6lo14 Dec 2016, 10:26
Good news, everyone: Artis@n just combined leg with rocket and got some movement speed ugrades. Enjoy! :D
Volcanic Giraffe14 Dec 2016, 22:04
Very like idea of things combination, and I felt myself happy guessing which combination planned for stage :) Good luck!

SidewalkSleeper15 Dec 2016, 07:40
It feels so satisfying to just press two buttons and combine items! Great job.
alfadur15 Dec 2016, 23:46
Quite ingenious crafting mechanic, and nice closure having to put all those crazy devices to final use. It really feels like a properly complete game beyond LD limitations. The lack of a rollercat was a bit disappointing, but one cannot plan for all possible combinations :)

Holofire17 Dec 2016, 22:24
Seemed like an infinite loop. Would have been nice to have some hints towards whether you made something good / bad for the purpose. Kind of like Scribblenauts I guess.
Concept is nice, just didn't feel like there was any direction or motivation to play.
Concept is nice, just didn't feel like there was any direction or motivation to play.

Linver19 Dec 2016, 06:11
@Holofire, Man, big thanks for serious feedback.
Really, We understand that we reach a new teir of LD-participants with direction-motivation problems :D (After i-can-make-a-playable-videogame-on-LD tier)
I think, for start we can add to game a 5 lamps, and turn-on one after a one quest. It's not a big directions.. Anyway, we will think about it on future Jams.
Really, We understand that we reach a new teir of LD-participants with direction-motivation problems :D (After i-can-make-a-playable-videogame-on-LD tier)
I think, for start we can add to game a 5 lamps, and turn-on one after a one quest. It's not a big directions.. Anyway, we will think about it on future Jams.
Alexander Kondyrev19 Dec 2016, 06:13
Very good game with nice graphics solution! Easy to understand how to play. Great hands merge feature! Please add more gameplay events!

jacklehamster19 Dec 2016, 06:55
Great entry. I played completely randomly

LTyrosine19 Dec 2016, 14:50
Creative interface, nice graphics, cool music. Liked it a lot, congrats.


And I think it need to have more memes in it like cat+sandwich :)