
Bad Dreams
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Nasty nightmares have stolen your precious room. You have to fight them and win back your room part by part before you can finally return to your sweet dreams.
Controls:
Arrow/WASD + spacebar.
Gamepads should work too.
Room parts selection suddenly works only with mouse, I've realized this only in the last minute and didn't have a time to change it, sorry.
When I had a choice in the last hours - to do the sound or testplay and fine tune game balance, I've chosen sound this time since it looked as more important part for this game. I just hope it is still playable most of the part.
Made with Godot Engine.
Graphics made with Krita.
Update:
I've screwed it after all, initial build was unbeatable due to bug. I've reuploaded new version with minor bug fixes:
- Fixed bug in waves count that caused game to freeze at the very end.
- Fixed bug with attack animation sometimes not played.
- Fixed bug in targeting code.
- Fixed collision layers, now ghost monsters should not stuck.
- Toned down attack sound volume.
Controls:
Arrow/WASD + spacebar.
Gamepads should work too.
Room parts selection suddenly works only with mouse, I've realized this only in the last minute and didn't have a time to change it, sorry.
When I had a choice in the last hours - to do the sound or testplay and fine tune game balance, I've chosen sound this time since it looked as more important part for this game. I just hope it is still playable most of the part.
Made with Godot Engine.
Graphics made with Krita.
Update:
I've screwed it after all, initial build was unbeatable due to bug. I've reuploaded new version with minor bug fixes:
- Fixed bug in waves count that caused game to freeze at the very end.
- Fixed bug with attack animation sometimes not played.
- Fixed bug in targeting code.
- Fixed collision layers, now ghost monsters should not stuck.
- Toned down attack sound volume.