BadRoom
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Birl should avoid being seen by enemies. He will be seen by enemies as it moves closer to their field of vision. However, he becomes invisible when standing still.
Each person is scared by specific things, keep an eye on their colors to find patterns.
If the time is up, enemies will stop looking at the objects in the room and will go to the door. If they leave the room you'll lose the game.
Indiexpo Link: http://www.indiexpo.net/pt/games/badroom
Commands:
Arrow keys for Movement
Space for Interaction
Team:
Guilherme Garcia
Giovanni Coutinho
Matheus Leite
Note: The Web build and BadRoom v2 Build was fixed after Ludum Dare. For the firts version, download BadRoom v1.
Each person is scared by specific things, keep an eye on their colors to find patterns.
If the time is up, enemies will stop looking at the objects in the room and will go to the door. If they leave the room you'll lose the game.
Indiexpo Link: http://www.indiexpo.net/pt/games/badroom
Commands:
Arrow keys for Movement
Space for Interaction
Team:
Guilherme Garcia
Giovanni Coutinho
Matheus Leite
Note: The Web build and BadRoom v2 Build was fixed after Ludum Dare. For the firts version, download BadRoom v1.