The graphics are quite simple but they do the trick. The best visual element, for me, was the animation of the hands.
The music suits it, and the sound effects work well enough but I can't help feel there was a good opportunity here for over-the-top kung fu movie punches and screams. ;)
Right from the start it seemed apparent that the best way to win a fight was to abuse the enemies' slow turn radius, so I spent most of my time beating people in the back of the head. I think the actual fight mechanics were the best feature of the game, with the importance of positioning and the giant fist power-ups.
Speaking of which, I was happy to see the pickups. The extra health saved my life several times (I think I died about 4 times before I won the game), and as said the giant fists were quite handy (pun intended). :D
Very solid work. Creative, challenging gameplay that keeps the player engaged by introducing new elements. The second-to-last level was very satisfying. It gets tiresome mashing my mouse so much though.
Awesome! Great pacing, and a really unique mechanic. Like @Flaterectomy, I learned to hit my opponents in the back of the head, and spent most of the time dodging and looking for opportunities to strike.
I enjoyed playing this for sure! The music was really great and the gameplay was fun. The only downside I can think of is that the turn speed on the enemies was a little slow. I felt like a bit like Quicksilver. Anywho over all I liked it!
Nice fighting game, really fun, interesting mechanics, I like that you could position your mouse and move around that. though I'm not sure that if you die after getting the big gloves and then you die, you have no ways of getting them back, cos I felt like the next level kinda needed it.
At first I thought their fists were there feet haha, but overall it was an extremely fun and very challenging which I like! Feels really solid as well, very well made great job!
Very fun game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/zIfj54R5OyQ
Comments20
The graphics are quite simple but they do the trick. The best visual element, for me, was the animation of the hands.
The music suits it, and the sound effects work well enough but I can't help feel there was a good opportunity here for over-the-top kung fu movie punches and screams. ;)
Right from the start it seemed apparent that the best way to win a fight was to abuse the enemies' slow turn radius, so I spent most of my time beating people in the back of the head. I think the actual fight mechanics were the best feature of the game, with the importance of positioning and the giant fist power-ups.
Speaking of which, I was happy to see the pickups. The extra health saved my life several times (I think I died about 4 times before I won the game), and as said the giant fists were quite handy (pun intended). :D