
Basement Floor One of One
Wow, this took more time than I thought it was. Well, while I should have been revising for a history exam, I found the time to make this game in between revision.
So the theme of "One Room" was slightly tricky, as I had already made a quite detailed plan that involved dungeons with MANY rooms. Therefore, I decided to meet halfway and just make each dungeon with only one room- the boss room.
The goal of the game is to defeat the earth dragon in his dungeon. There are two side dungeons- fire and ice- that are not compulsory, but I recommend trying them out. You start in a goblin infested cave- not a challenge at all- and stumble out into a clearing in a forest. Use your apparently infinite supply of fireballs to destroy enemies.
Controls:
Movement: WASD
Shoot: SPACE
Well, I enjoyed this jam, and I'm positive everyone else did. Good luck :)
So the theme of "One Room" was slightly tricky, as I had already made a quite detailed plan that involved dungeons with MANY rooms. Therefore, I decided to meet halfway and just make each dungeon with only one room- the boss room.
The goal of the game is to defeat the earth dragon in his dungeon. There are two side dungeons- fire and ice- that are not compulsory, but I recommend trying them out. You start in a goblin infested cave- not a challenge at all- and stumble out into a clearing in a forest. Use your apparently infinite supply of fireballs to destroy enemies.
Controls:
Movement: WASD
Shoot: SPACE
Well, I enjoyed this jam, and I'm positive everyone else did. Good luck :)
Comments3


Jajo24 Dec 2016, 11:27
Don't worry, I've been coding a good few years and I know where I went wrong everywhere, I was just in a complete mad rush, as stated :)
Harsh criticism is appreciated, thanks :)
Harsh criticism is appreciated, thanks :)
TCD27 Dec 2016, 14:13
Didnt have any performance issues, but when i walk against a tree and shoot the fireballs, they are really slow.



The graphics are very simple and not really unique.
Audio is basic sfxr generated stuff.
And finally performance is awful for a game like this (I was dipping to 25 fps).
This is obviously one of your first games so all those things are rather normal. I would suggest you take a hard look at your code regarding performance and even move away from Java altogether. Also remove the categories you don't want to be judged in (Audio, Graphics?).
Last point: I'd like to try again when I lose, not restart the game.
I apologize if I sound harsh, you actually finished your game, many didn't.