BewilderMaze

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.24
coolness: 0.40
fun: 3.56
graphics: 3.33
humor: 2.59
innovation: 3.67
mood: 3.24
overall: 3.50
theme: 3.83
A Single Room, That Just Keeps Changing!
Welcome to the BewilderMaze!!

The objective is simple, keep going as long as you can before the BewilderMaze gets the better of you!

Collect gems to increase your time limit and look out for the tile cards you'll find around the BewilderMaze. With them you will have some control over how the maze looks; with the ability to place tiles near anywhere, but it won't stay that way forever!

[Dev's Note]
This is my second Ludum Dare, my first didn't go according to plan at all, and this one nearly went the same way, but a quick change of plans and I was able to salvage my efforts!

Developed live on Twitch to an audience of literally ... some.

Had a great weekend, thanks all!

Now I Sleep.

//Update
In reference to the FATAL ERROR in the draw event of some of the objects, as far as I can gather from my investigation this is due to a Game Maker error/Limitation. The only fix suggestions I've found have been to recompile and hope for the best.
I've done that, but never having experienced the error myself I cannot test it :(
Found a bug?
Tell us on Discord