Ludum Dare #37compo
Broken Breakout?
Just play it.
I played around with the idea of you being the game room in some classic games. Took a turn a few hours in and went in a little different direction.
It's pretty simple production value since I started on Sunday, but I like the idea.
If stuck press SPACE to reset current level.
I played around with the idea of you being the game room in some classic games. Took a turn a few hours in and went in a little different direction.
It's pretty simple production value since I started on Sunday, but I like the idea.
If stuck press SPACE to reset current level.



Comments82
Your game is really cool! It takes a while to get used to the physics, but when you figured that out it plays well!
The movements are smooth, and the sound FX, while minimal, are really good and fitting.
Nice job!
I like the sound effects also.
Wish to see this game as a game for mobile phones one day.
Good job, dude!
Good and interesting mechanic here mate.
PD: Submit the source code, is a compo submission :D
Thanks for all the feedback. I'll definitely look into making a few more levels and putting it up on itch.io sometime.
But, I liked the sound effects, and the concept was very well introduced -- I was never confused about what to do!
In all, the best minimalistic experience I had so far :-)
I've noticed a couple of bugs during my playthrough, but worked around them by resetting the levels: first, Level 4 started with the ball outside the game boundaries, I couldn't tell if it had spawned outside from the beginning or if it fell through the walls on the first frames. Then on level 7 I hit all the green blocks but still wouldn't progress to the next level and hitting the red block on the bottom wouldn't kill me either.
Clever levels, and I like that we have to be soft to win this game...
(Just: I had a problem in level 10: after removing the second green bar, the game didn't change level, and if touched a red bar, I didn't lose...)
The end level is really frustrating by the way...
Very well done!
the only question: is the Level 13 passable or just an sign of the game's end?
Clever game, great job !
Awesome work!
I think you should keep working on this! Well done! :D
I couldn't beat level 12 though! That's a hard one!
I wonder if it would be possible to play that game using an actual Windows' window. That would probably be even more fun/weird
Anyway the gameplay works super fine and I love it!
Well done. ;)
Awesome game ! A very broken mechanic, but one that is fun to play. Very fun. I could have play some more level.
Maybe you already know, but you can get the ball out of the room by shaking the room recklessly, and after doing that some times, touching the pink block doesn't restart the levels. It happened to me on the last level, so I don't know if it's on every levels.
And last thing, the level 8 is awesome.
Played till level 12 (Too hard for me) ...
The Bigger levels are interesting but things get easily out of control
and if the ball get out of the window... its worse.
I think this would be best played in toucscreen devices (laptop here).