Chamber Talk
A hero finds himself utterly outmatched against a mighty demon. Could there be another way to victory?
There are two endings to the story. Let us know your number of deaths in the comments below.
Game Engine: Twine
Graphics: Aseprite
It's our first time doing a narrative game. Telling stories is a tough craft and it's a skill we're not too good at, but desperately need to grow. So we figured why not challenge ourselves to weave a simple tale during the LD? Enjoy! :)
Credits:
@shawnbecktp
@jtyean
There are two endings to the story. Let us know your number of deaths in the comments below.
Game Engine: Twine
Graphics: Aseprite
It's our first time doing a narrative game. Telling stories is a tough craft and it's a skill we're not too good at, but desperately need to grow. So we figured why not challenge ourselves to weave a simple tale during the LD? Enjoy! :)
Credits:
@shawnbecktp
@jtyean



Comments29
It was quite funny, thanks a lot for the game!
The connection to the theme is fairly loose, and I would've loved if there was a bit of audio though; just a simple background track and a nice smashing sound when you lose would really punch this up a bit in my opinion!
Great entry! I had a lot of fun.
The art is great and the gameplay smooth and intuitive.
Well done.
I'll now go out with malebros, he's funny.
It took me 13 deaths to win your game. Was harder than a Dark Souls game. xD
But sounds would be nice.
I love the art style and the humor. Well applied to the theme.
Congrats!
Oh and I died 16 times lol
Love, the art style, the humor and the story, very well done!