Class Notes
Team:
Programming and eating: Patrick (tellus)
Programming, 2D art, and writing: Frederika (Effigy13)
You're stuck in class and it is so boring...
Your halfway through the year and Mr. Richards has confiscated almost everyone's phones!
You're determined to beat the system, so you're going to have to do it the old-fashioned way...by passing paper notes!
You've looked it up and there are so many ways to pull this off, but you've decided to leave the covert methods to others, you are going to launch them right at their intended recipient!
To keep the teacher from catching on, you need to pass them when he isn't looking, aim carefully to make sure they get to their intended destination, and get the others on board by passing interesting notes and not being a jerk.
Make sure to keep your popularity above 0.
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The 3D art are all from the Unity Asset Store or standard assets.
We weren't able to implement everything we wanted to, but we did have fun making this. Shoot the note by pressing down on the button to build up power, aim using the particles, then release the mouse button to shoot. Click through the dialog to see the notes.
Programming and eating: Patrick (tellus)
Programming, 2D art, and writing: Frederika (Effigy13)
You're stuck in class and it is so boring...
Your halfway through the year and Mr. Richards has confiscated almost everyone's phones!
You're determined to beat the system, so you're going to have to do it the old-fashioned way...by passing paper notes!
You've looked it up and there are so many ways to pull this off, but you've decided to leave the covert methods to others, you are going to launch them right at their intended recipient!
To keep the teacher from catching on, you need to pass them when he isn't looking, aim carefully to make sure they get to their intended destination, and get the others on board by passing interesting notes and not being a jerk.
Make sure to keep your popularity above 0.
__________________________________
The 3D art are all from the Unity Asset Store or standard assets.
We weren't able to implement everything we wanted to, but we did have fun making this. Shoot the note by pressing down on the button to build up power, aim using the particles, then release the mouse button to shoot. Click through the dialog to see the notes.
Genres: simulation
Tools: Unity
Comments12
I loved the escalating dinosaur-drawing-competition. You should consider making a post-LD version, containing additional notes.
It seemed that I could not use the mouse to choose the selection in the dialog (no mouse pointer), so I had to use the arrow keys instead).
All in all, an interesting game :)
The controls for launching the paper were pretty hard. I could only tell my paper landed where I wanted it by looking at my popularity score.
The graphics were clearly really basic. I didn't mind, the main visual feature was the papers here, but if you do continue (I think there's potential in the concept) post-LD, it'll need work. Shame there was no sound.
First, the graphics weren't very clear - I could never tell if the teacher was looking or not (or even if they ever did).
Also, I couldn't really figure out how to pass notes succesfully - At first I didn't even know there was a power meter. I think the UI could be much improved.
I also had issues with selecting what actions I should take.
I like how everything is hand-drawn. It's a nice touch.
On my first try, I didn't really look around (and didn't notice that the guy beside me was lit up), so instead my first instinct was to throw the note to the blue guy because he stood out the most... And then I felt dumb, haha!
The concept is unique and simple, but I enjoyed opening up the notes, and before I knew it, class was over! Mission success. Nice job! :)